tile-batch
Version:
Data serializers and WebGL renderers for tiled layers in vector maps
14 lines (10 loc) • 360 B
JavaScript
import * as tileGL from "tile-gl";
import { addTileCoords } from "./tile-coords.js";
export function initSerializer(userParams) {
const serialize = tileGL.initSerializer(userParams);
function wrapSerialize(source, tileCoords) {
return serialize(source, tileCoords)
.then(tile => addTileCoords(tile, tileCoords));
}
return wrapSerialize;
}