threex
Version:
Game Extensions for three.js http://www.threejsgames.com/extensions/
947 lines (625 loc) • 26.7 kB
JavaScript
/**
* @author arodic / https://github.com/arodic
*/
//"use strict";
THREE.TransformControls = function ( camera, domElement, doc ) {
// TODO: Make non-uniform scale and rotate play nice in hierarchies
// TODO: ADD RXYZ contol
this.camera = camera;
this.domElement = ( domElement !== undefined ) ? domElement : document;
this.document = ( doc !== undefined ) ? doc : document;
this.object = undefined;
this.active = false;
this.hovered = false;
this.mode = 'translate';
this.space = 'world';
this.scale = 1;
this.snapDist = null;
this.modifierAxis = new THREE.Vector3( 1, 1, 1 );
this.gizmo = new THREE.Object3D();
var scope = this;
var changeEvent = { type: 'change' };
var showPickers = false; // debug
var ray = new THREE.Raycaster();
var projector = new THREE.Projector();
var pointerVector = new THREE.Vector3();
var point = new THREE.Vector3();
var offset = new THREE.Vector3();
var rotation = new THREE.Vector3();
var offsetRotation = new THREE.Vector3();
var scale = 1;
var lookAtMatrix = new THREE.Matrix4();
var eye = new THREE.Vector3()
var tempMatrix = new THREE.Matrix4();
var tempVector = new THREE.Vector3();
var tempQuaternion = new THREE.Quaternion();
var unitX = new THREE.Vector3( 1, 0, 0 );
var unitY = new THREE.Vector3( 0, 1, 0 );
var unitZ = new THREE.Vector3( 0, 0, 1 );
var quaternionXYZ = new THREE.Quaternion();
var quaternionX = new THREE.Quaternion();
var quaternionY = new THREE.Quaternion();
var quaternionZ = new THREE.Quaternion();
var quaternionE = new THREE.Quaternion();
var oldPosition = new THREE.Vector3();
var oldScale = new THREE.Vector3();
var oldRotationMatrix = new THREE.Matrix4();
var parentRotationMatrix = new THREE.Matrix4();
var parentScale = new THREE.Vector3();
var worldPosition = new THREE.Vector3();
var worldRotation = new THREE.Euler();
var worldRotationMatrix = new THREE.Matrix4();
var camPosition = new THREE.Vector3();
var camRotation = new THREE.Euler();
var displayAxes = {};
var pickerAxes = {};
var intersectionPlanes = {};
var intersectionPlaneList = ['XY','YZ','XZ','XYZE']; // E
var currentPlane = 'XY';
// intersection planes
{
var planes = new THREE.Object3D();
this.gizmo.add(planes);
for ( var i in intersectionPlaneList ){
intersectionPlanes[intersectionPlaneList[i]] = new THREE.Mesh( new THREE.PlaneGeometry( 500, 500 ) );
intersectionPlanes[intersectionPlaneList[i]].material.side = THREE.DoubleSide;
intersectionPlanes[intersectionPlaneList[i]].visible = false;
planes.add(intersectionPlanes[intersectionPlaneList[i]]);
}
intersectionPlanes['YZ'].rotation.set( 0, Math.PI/2, 0 );
intersectionPlanes['XZ'].rotation.set( -Math.PI/2, 0, 0 );
bakeTransformations(intersectionPlanes['YZ']);
bakeTransformations(intersectionPlanes['XZ']);
}
// gizmo geometry
{
displayAxes["translate"] = new THREE.Object3D();
displayAxes["rotate"] = new THREE.Object3D();
displayAxes["scale"] = new THREE.Object3D();
this.gizmo.add( displayAxes["translate"] );
this.gizmo.add( displayAxes["rotate"] );
this.gizmo.add( displayAxes["scale"] );
pickerAxes["translate"] = new THREE.Object3D();
pickerAxes["rotate"] = new THREE.Object3D();
pickerAxes["scale"] = new THREE.Object3D();
this.gizmo.add( pickerAxes["translate"] );
this.gizmo.add( pickerAxes["rotate"] );
this.gizmo.add( pickerAxes["scale"] );
var HandleMaterial = function ( color, opacity ) {
var material = new THREE.MeshBasicMaterial();
material.color = color;
material.side = THREE.DoubleSide;
material.depthTest = false;
material.depthWrite = false;
material.opacity = opacity !== undefined ? opacity : 1;
material.transparent = true;
return material;
}
var LineMaterial = function ( color, opacity ) {
var material = new THREE.LineBasicMaterial();
material.color = color;
material.depthTest = false;
material.depthWrite = false;
material.opacity = opacity !== undefined ? opacity : 1;
material.transparent = true;
return material;
}
// materials by color
var white = new THREE.Color( 0xffffff );
var gray = new THREE.Color( 0x808080 );
var red = new THREE.Color( 0xff0000 );
var green = new THREE.Color( 0x00ff00 );
var blue = new THREE.Color( 0x0000ff );
var cyan = new THREE.Color( 0x00ffff );
var magenta = new THREE.Color( 0xff00ff );
var yellow = new THREE.Color( 0xffff00 );
var geometry, mesh;
// Line axes
geometry = new THREE.Geometry();
geometry.vertices.push(
new THREE.Vector3( 0, 0, 0 ), new THREE.Vector3( 1, 0, 0 ),
new THREE.Vector3( 0, 0, 0 ), new THREE.Vector3( 0, 1, 0 ),
new THREE.Vector3( 0, 0, 0 ), new THREE.Vector3( 0, 0, 1 )
);
geometry.colors.push(
red, red, green, green, blue, blue
);
material = new THREE.LineBasicMaterial( {
vertexColors: THREE.VertexColors,
depthTest: false,
depthWrite: false,
transparent: true
} );
mesh = new THREE.Line( geometry, material, THREE.LinePieces );
displayAxes['translate'].add( mesh );
displayAxes['scale'].add( mesh.clone() );
// Translate handles
mesh = new THREE.Mesh( new THREE.OctahedronGeometry( 0.1, 0 ), HandleMaterial( white, 0.25 ) );
mesh.name = 'TXYZ';
displayAxes['translate'].add( mesh );
pickerAxes['translate'].add( mesh.clone() );
geometry = new THREE.PlaneGeometry( 0.3, 0.3 );
mesh = new THREE.Mesh( geometry, HandleMaterial( yellow, 0.25 ) );
mesh.position.set( 0.15, 0.15, 0 );
bakeTransformations( mesh );
mesh.name = 'TXY';
displayAxes['translate'].add( mesh );
pickerAxes['translate'].add( mesh.clone() );
mesh = new THREE.Mesh( geometry, HandleMaterial( cyan, 0.25 ) );
mesh.position.set( 0, 0.15, 0.15 );
mesh.rotation.y = Math.PI/2;
bakeTransformations( mesh );
mesh.name = 'TYZ';
displayAxes['translate'].add( mesh );
pickerAxes['translate'].add( mesh.clone() );
mesh = new THREE.Mesh( geometry, HandleMaterial( magenta, 0.25 ) );
mesh.position.set( 0.15, 0, 0.15 );
mesh.rotation.x = Math.PI/2;
bakeTransformations( mesh );
mesh.name = 'TXZ';
displayAxes['translate'].add( mesh );
pickerAxes['translate'].add( mesh.clone() );
geometry = new THREE.CylinderGeometry( 0, 0.05, 0.2, 4, 1, true );
mesh = new THREE.Mesh( geometry, HandleMaterial( red ) );
mesh.position.x = 1.1;
mesh.rotation.z = -Math.PI/2;
bakeTransformations( mesh );
mesh.name = 'TX';
displayAxes['translate'].add( mesh );
mesh = new THREE.Mesh( geometry, HandleMaterial( green ) );
mesh.position.y = 1.1;
bakeTransformations( mesh );
mesh.name = 'TY';
displayAxes['translate'].add( mesh );
mesh = new THREE.Mesh( geometry, HandleMaterial( blue ) );
mesh.position.z = 1.1;
mesh.rotation.x = Math.PI/2;
bakeTransformations( mesh );
mesh.name = 'TZ';
displayAxes['translate'].add( mesh );
geometry = new THREE.CylinderGeometry( 0.2, 0.1, 0.8, 4, 1, false );
mesh = new THREE.Mesh( geometry, HandleMaterial( red ) );
mesh.position.x = 0.7;
mesh.rotation.z = -Math.PI/2;
bakeTransformations( mesh );
mesh.name = 'TX';
pickerAxes['translate'].add( mesh );
mesh = new THREE.Mesh( geometry, HandleMaterial( green ) );
mesh.position.y = 0.7;
bakeTransformations( mesh );
mesh.name = 'TY';
pickerAxes['translate'].add( mesh );
mesh = new THREE.Mesh( geometry, HandleMaterial( blue ) );
mesh.position.z = 0.7;
mesh.rotation.x = Math.PI/2;
bakeTransformations( mesh );
mesh.name = 'TZ';
pickerAxes['translate'].add( mesh );
// scale manipulators
geometry = new THREE.CubeGeometry( 0.125, 0.125, 0.125 );
mesh = new THREE.Mesh( geometry, HandleMaterial( white, 0.25 ) );
mesh.name = 'SXYZ';
displayAxes['scale'].add( mesh );
pickerAxes['scale'].add( mesh.clone() );
mesh = new THREE.Mesh( geometry, HandleMaterial( red ) );
mesh.position.set( 1.05, 0, 0 );
bakeTransformations( mesh );
mesh.name = 'SX';
displayAxes['scale'].add( mesh );
pickerAxes['scale'].add( mesh.clone() );
mesh = new THREE.Mesh( geometry, HandleMaterial( green ) );
mesh.position.set( 0, 1.05, 0 );
bakeTransformations( mesh );
mesh.name = 'SY';
displayAxes['scale'].add( mesh );
pickerAxes['scale'].add( mesh.clone() );
mesh = new THREE.Mesh( geometry, HandleMaterial( blue ) );
mesh.position.set( 0, 0, 1.05 );
bakeTransformations( mesh );
mesh.name = 'SZ';
displayAxes['scale'].add( mesh );
pickerAxes['scale'].add( mesh.clone() );
// rotate manipulators
var Circle = function ( radius, facing, arc ) {
geometry = new THREE.Geometry();
arc = arc ? arc : 1;
for ( var i = 0; i <= 64 * arc; ++i ) {
if ( facing == 'x' ) geometry.vertices.push( new THREE.Vector3( 0, Math.cos( i / 32 * Math.PI ), Math.sin( i / 32 * Math.PI ) ).multiplyScalar(radius) );
if ( facing == 'y' ) geometry.vertices.push( new THREE.Vector3( Math.cos( i / 32 * Math.PI ), 0, Math.sin( i / 32 * Math.PI ) ).multiplyScalar(radius) );
if ( facing == 'z' ) geometry.vertices.push( new THREE.Vector3( Math.sin( i / 32 * Math.PI ), Math.cos( i / 32 * Math.PI ), 0 ).multiplyScalar(radius) );
}
return geometry;
}
mesh = new THREE.Line( Circle( 1, 'x', 0.5 ), LineMaterial( red ) );
mesh.name = 'RX';
displayAxes['rotate'].add( mesh );
mesh = new THREE.Line( Circle( 1, 'y', 0.5 ), LineMaterial( green ) );
mesh.name = 'RY';
displayAxes['rotate'].add( mesh );
mesh = new THREE.Line( Circle( 1, 'z', 0.5 ), LineMaterial( blue ) );
mesh.name = 'RZ';
displayAxes['rotate'].add( mesh );
mesh = new THREE.Line( Circle( 1, 'z' ), LineMaterial( gray ) );
mesh.name = 'RXYZE';
displayAxes['rotate'].add( mesh );
mesh = new THREE.Line( Circle( 1.25, 'z' ), LineMaterial( yellow, 0.25 ) );
mesh.name = 'RE';
displayAxes['rotate'].add( mesh );
geometry = new THREE.TorusGeometry( 1, 0.15, 4, 6, Math.PI );
mesh = new THREE.Mesh( geometry, HandleMaterial( red ) );
mesh.rotation.z = -Math.PI/2;
mesh.rotation.y = -Math.PI/2;
bakeTransformations( mesh );
mesh.name = 'RX';
pickerAxes['rotate'].add( mesh );
mesh = new THREE.Mesh( geometry, HandleMaterial( green ) );
mesh.rotation.z = Math.PI;
mesh.rotation.x = -Math.PI/2;
bakeTransformations( mesh );
mesh.name = 'RY';
pickerAxes['rotate'].add( mesh );
mesh = new THREE.Mesh( geometry, HandleMaterial( blue ) );
mesh.rotation.z = -Math.PI/2;
bakeTransformations( mesh );
mesh.name = 'RZ';
pickerAxes['rotate'].add( mesh );
mesh = new THREE.Mesh( new THREE.SphereGeometry( 0.95, 12, 12 ), HandleMaterial( white, 0.25 ) );
mesh.name = 'RXYZE';
pickerAxes['rotate'].add( mesh );
intersectionPlanes['SPHERE'] = new THREE.Mesh( new THREE.SphereGeometry( 0.95, 12, 12 ) );
intersectionPlanes['SPHERE'].visible = false;
planes.add(intersectionPlanes['SPHERE']);
mesh = new THREE.Mesh( new THREE.TorusGeometry( 1.30, 0.15, 4, 12 ), HandleMaterial( yellow, 0.25 ) );
mesh.name = 'RE';
pickerAxes['rotate'].add( mesh );
mesh = null;
}
this.attach = function ( object ) {
this.object = object;
this.setMode( scope.mode );
this.domElement.addEventListener( 'mousedown', onMouseDown, false );
this.domElement.addEventListener( 'mousemove', onMouseHover, false );
this.document.addEventListener( 'keydown', onKeyDown, false );
}
this.detach = function ( object ) {
this.object = undefined;
this.hide();
this.domElement.removeEventListener( 'mousedown', onMouseDown, false );
this.domElement.removeEventListener( 'mousemove', onMouseHover, false );
this.document.removeEventListener( 'keydown', onKeyDown, false );
}
this.update = function () {
if ( this.object === undefined ) return;
this.object.updateMatrixWorld();
worldPosition.getPositionFromMatrix( this.object.matrixWorld );
worldRotation.setFromRotationMatrix( tempMatrix.extractRotation( this.object.matrixWorld ) );
this.camera.updateMatrixWorld();
camPosition.getPositionFromMatrix( this.camera.matrixWorld );
camRotation.setFromRotationMatrix( tempMatrix.extractRotation( this.camera.matrixWorld ) );
scale = worldPosition.distanceTo( camPosition ) / 6 * this.scale;
this.gizmo.position.copy( worldPosition )
this.gizmo.scale.set( scale, scale, scale );
for ( var i in this.gizmo.children ) {
for ( var j in this.gizmo.children[i].children ) {
var object = this.gizmo.children[i].children[j];
var name = object.name;
if ( name.search('E') != -1 ){
lookAtMatrix.lookAt( camPosition, worldPosition, tempVector.set( 0, 1, 0 ));
object.rotation.setFromRotationMatrix( lookAtMatrix );
} else {
eye.copy( camPosition ).sub( worldPosition ).normalize();
if ( this.space == 'local' ) {
tempQuaternion.setFromEuler( worldRotation );
if ( name.search('R') != -1 ){
tempMatrix.makeRotationFromQuaternion( tempQuaternion ).getInverse( tempMatrix );
eye.applyProjection( tempMatrix );
if ( name == 'RX' ) {
quaternionX.setFromAxisAngle( unitX, Math.atan2( -eye.y, eye.z ) );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
}
if ( name == 'RY' ) {
quaternionY.setFromAxisAngle( unitY, Math.atan2( eye.x, eye.z ) );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionY );
}
if ( name == 'RZ' ) {
quaternionZ.setFromAxisAngle( unitZ, Math.atan2( eye.y, eye.x ) );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
}
}
object.quaternion.copy( tempQuaternion );
} else if ( this.space == 'world' ) {
object.rotation.set( 0, 0, 0 );
if ( name == 'RX' ) object.rotation.x = Math.atan2( -eye.y, eye.z );
if ( name == 'RY' ) object.rotation.y = Math.atan2( eye.x, eye.z );
if ( name == 'RZ' ) object.rotation.z = Math.atan2( eye.y, eye.x );
}
}
}
}
}
this.hide = function () {
for ( var i in displayAxes ) {
for ( var j in displayAxes[i].children ) {
displayAxes[i].children[j].visible = false;
}
}
for ( var i in pickerAxes ) {
for ( var j in pickerAxes[i].children ) {
pickerAxes[i].children[j].visible = false;
}
}
}
this.setMode = function ( value ) {
scope.mode = value;
this.hide();
if ( scope.mode == 'scale' ) scope.space = 'local';
for ( var i in displayAxes[this.mode].children ) {
displayAxes[this.mode].children[i].visible = true;
}
for ( var i in pickerAxes[this.mode].children ) {
pickerAxes[this.mode].children[i].visible = showPickers;
}
scope.update();
}
this.setIntersectionPlane = function () {
eye.copy( camPosition ).sub( worldPosition ).normalize();
if ( this.space == 'local' ) {
eye.applyMatrix4( tempMatrix.getInverse( scope.object.matrixWorld ) );
}
if ( isActive("X") ) {
if ( eye.y > eye.z ) currentPlane = 'XZ';
else currentPlane = 'XY';
}
if ( isActive("Y") ) {
if ( eye.x > eye.z ) currentPlane = 'YZ';
else currentPlane = 'XY';
}
if ( isActive("Z") ) {
if ( eye.x > eye.y ) currentPlane = 'YZ';
else currentPlane = 'XZ';
}
if ( isActive("XY") ) {
currentPlane = 'XY';
}
if ( isActive("YZ") ) {
currentPlane = 'YZ';
}
if ( isActive("XZ") ) {
currentPlane = 'XZ';
}
if ( isActive("XYZ") || isActive("E") ) {
currentPlane = 'XYZE';
}
if ( isActive("RX") ) {
currentPlane = 'YZ';
}
if ( isActive("RY") ) {
currentPlane = 'XZ';
}
if ( isActive("RZ") ) {
currentPlane = 'XY';
}
if ( isActive("RXYZ") ) {
currentPlane = 'SPHERE';
}
}
var hovered = null;
var hoveredColor = new THREE.Color();
var hoveredOpacity = 1;
function onMouseHover( event ) {
event.preventDefault();
if ( event.button === 0 && scope.active === false ) {
var intersect = intersectObjects( event, pickerAxes[scope.mode].children );
if ( intersect ) {
if ( hovered !== intersect.object ) {
if ( hovered !== null ) {
hovered.material.color.copy( hoveredColor );
hovered.material.opacity = hoveredOpacity;
}
hovered = intersect.object;
hoveredColor.copy( hovered.material.color );
hoveredOpacity = hovered.material.opacity;
hovered.material.color.setRGB( 1, 1, 0 );
hovered.material.opacity = 1;
scope.dispatchEvent( changeEvent );
}
scope.hovered = true;
} else if ( hovered !== null ) {
hovered.material.color.copy( hoveredColor );
hovered.material.opacity = hoveredOpacity;
hovered = null;
scope.dispatchEvent( changeEvent );
scope.hovered = false;
}
}
scope.document.addEventListener( 'mousemove', onMouseMove, false );
scope.document.addEventListener( 'mouseup', onMouseUp, false );
};
function onMouseDown( event ) {
event.preventDefault();
if ( event.button === 0 ) {
var intersect = intersectObjects( event, pickerAxes[scope.mode].children );
if ( intersect ) {
scope.active = intersect.object.name;
scope.update();
scope.setIntersectionPlane();
var planeIntersect = intersectObjects( event, [intersectionPlanes[currentPlane]] );
if ( planeIntersect ) {
oldPosition.copy( scope.object.position );
oldScale.copy( scope.object.scale );
oldRotationMatrix.extractRotation( scope.object.matrix );
worldRotationMatrix.extractRotation( scope.object.matrixWorld );
parentRotationMatrix.extractRotation( scope.object.parent.matrixWorld );
parentScale.getScaleFromMatrix( tempMatrix.getInverse( scope.object.parent.matrixWorld ) );
offset.copy( planeIntersect.point );
}
}
}
scope.document.addEventListener( 'mousemove', onMouseMove, false );
scope.document.addEventListener( 'mouseup', onMouseUp, false );
};
function onMouseMove( event ) {
if ( scope.active ) {
var planeIntersect = intersectObjects( event, [intersectionPlanes[currentPlane]] );
if ( planeIntersect ) {
point.copy( planeIntersect.point );
if ( ( scope.mode == 'translate' ) && isActive("T") ) {
point.sub( offset );
point.multiply(parentScale);
if ( scope.space == 'local' ) {
point.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
if ( !(isActive("X")) || scope.modifierAxis.x != 1 ) point.x = 0;
if ( !(isActive("Y")) || scope.modifierAxis.y != 1 ) point.y = 0;
if ( !(isActive("Z")) || scope.modifierAxis.z != 1 ) point.z = 0;
if ( isActive("XYZ") ) point.set( 0, 0, 0 );
point.applyMatrix4( oldRotationMatrix );
scope.object.position.copy( oldPosition );
scope.object.position.add( point );
}
if ( scope.space == 'world' || isActive("XYZ") ) {
if ( !(isActive("X")) || scope.modifierAxis.x != 1 ) point.x = 0;
if ( !(isActive("Y")) || scope.modifierAxis.y != 1 ) point.y = 0;
if ( !(isActive("Z")) || scope.modifierAxis.z != 1 ) point.z = 0;
point.applyMatrix4( tempMatrix.getInverse( parentRotationMatrix ) );
scope.object.position.copy( oldPosition );
scope.object.position.add( point );
if ( scope.snapDist ) {
if ( isActive("X") ) scope.object.position.x = Math.round( scope.object.position.x / scope.snapDist ) * scope.snapDist;
if ( isActive("Y") ) scope.object.position.y = Math.round( scope.object.position.y / scope.snapDist ) * scope.snapDist;
if ( isActive("Z") ) scope.object.position.z = Math.round( scope.object.position.z / scope.snapDist ) * scope.snapDist;
}
}
} else if ( ( scope.mode == 'scale') && isActive("S") ) {
point.sub( offset );
point.multiply(parentScale);
if ( scope.space == 'local' ) {
if ( isActive("XYZ")) {
scale = 1 + ( ( point.y ) / 50 );
scope.object.scale.x = oldScale.x * scale;
scope.object.scale.y = oldScale.y * scale;
scope.object.scale.z = oldScale.z * scale;
} else {
point.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
if ( !(isActive("X")) || scope.modifierAxis.x != 1 ) point.x = 0;
if ( !(isActive("Y")) || scope.modifierAxis.y != 1 ) point.y = 0;
if ( !(isActive("Z")) || scope.modifierAxis.z != 1 ) point.z = 0;
if ( isActive("X") ) scope.object.scale.x = oldScale.x * ( 1 + point.x / 50 );
if ( isActive("Y") ) scope.object.scale.y = oldScale.y * ( 1 + point.y / 50 );
if ( isActive("Z") ) scope.object.scale.z = oldScale.z * ( 1 + point.z / 50 );
}
}
} else if ( ( scope.mode == 'rotate' ) && isActive("R") ) {
point.sub( worldPosition );
point.multiply(parentScale);
tempVector.copy(offset).sub( worldPosition );
tempVector.multiply(parentScale);
if ( scope.active == "RE" ) {
point.applyMatrix4( tempMatrix.getInverse( lookAtMatrix ) );
tempVector.applyMatrix4( tempMatrix.getInverse( lookAtMatrix ) );
rotation.set( Math.atan2( point.z, point.y ), Math.atan2( point.x, point.z ), Math.atan2( point.y, point.x ) );
offsetRotation.set( Math.atan2( tempVector.z, tempVector.y ), Math.atan2( tempVector.x, tempVector.z ), Math.atan2( tempVector.y, tempVector.x ) );
tempQuaternion.setFromRotationMatrix( tempMatrix.getInverse( parentRotationMatrix ) );
quaternionE.setFromAxisAngle( eye, rotation.z - offsetRotation.z );
quaternionXYZ.setFromRotationMatrix( worldRotationMatrix );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionE );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionXYZ );
scope.object.quaternion.copy( tempQuaternion );
} else if ( scope.active == "RXYZE" ) {
quaternionE.setFromEuler( point.clone().cross(tempVector).normalize() ); // rotation axis
tempQuaternion.setFromRotationMatrix( tempMatrix.getInverse( parentRotationMatrix ) );
quaternionX.setFromAxisAngle( quaternionE, - point.clone().angleTo(tempVector) );
quaternionXYZ.setFromRotationMatrix( worldRotationMatrix );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionXYZ );
scope.object.quaternion.copy( tempQuaternion );
} else if ( scope.space == 'local' ) {
point.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
tempVector.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
rotation.set( Math.atan2( point.z, point.y ), Math.atan2( point.x, point.z ), Math.atan2( point.y, point.x ) );
offsetRotation.set( Math.atan2( tempVector.z, tempVector.y ), Math.atan2( tempVector.x, tempVector.z ), Math.atan2( tempVector.y, tempVector.x ) );
quaternionXYZ.setFromRotationMatrix( oldRotationMatrix );
quaternionX.setFromAxisAngle( unitX, rotation.x - offsetRotation.x );
quaternionY.setFromAxisAngle( unitY, rotation.y - offsetRotation.y );
quaternionZ.setFromAxisAngle( unitZ, rotation.z - offsetRotation.z );
if ( scope.active == "RX" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionX );
if ( scope.active == "RY" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionY );
if ( scope.active == "RZ" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionZ );
scope.object.quaternion.copy( quaternionXYZ );
} else if ( scope.space == 'world' ) {
rotation.set( Math.atan2( point.z, point.y ), Math.atan2( point.x, point.z ), Math.atan2( point.y, point.x ) );
offsetRotation.set( Math.atan2( tempVector.z, tempVector.y ), Math.atan2( tempVector.x, tempVector.z ), Math.atan2( tempVector.y, tempVector.x ) );
tempQuaternion.setFromRotationMatrix( tempMatrix.getInverse( parentRotationMatrix ) );
quaternionX.setFromAxisAngle( unitX, rotation.x - offsetRotation.x );
quaternionY.setFromAxisAngle( unitY, rotation.y - offsetRotation.y );
quaternionZ.setFromAxisAngle( unitZ, rotation.z - offsetRotation.z );
quaternionXYZ.setFromRotationMatrix( worldRotationMatrix );
if ( scope.active == "RX" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
if ( scope.active == "RY" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionY );
if ( scope.active == "RZ" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionXYZ );
scope.object.quaternion.copy( tempQuaternion );
}
}
}
scope.update();
scope.dispatchEvent( changeEvent );
}
}
function onMouseUp( event ) {
scope.active = false;
scope.document.removeEventListener( 'mousemove', onMouseMove, false );
scope.document.removeEventListener( 'mouseup', onMouseUp, false );
}
function onKeyDown( event ) {
var currentMode = scope.mode;
var currentSpace = scope.space;
var currentScale = scope.scale;
if ( event.keyCode == 87 ) { // W
if ( scope.mode == 'translate' ) scope.space = ( scope.space == 'world' ) ? 'local' : 'world';
scope.mode = 'translate';
}
if ( event.keyCode == 69 ) { // E
if ( scope.mode == 'rotate' ) scope.space = ( scope.space == 'world' ) ? 'local' : 'world';
scope.mode = 'rotate';
}
if ( event.keyCode == 82 ) { // R
scope.mode = 'scale';
scope.space = 'local';
}
if ( event.keyCode == 187 || event.keyCode == 107 ) { // +,=,num+
scope.scale += 0.1
}
if ( event.keyCode == 189 || event.keyCode == 109) { // -,_,num-
scope.scale -= 0.1
scope.scale = Math.max( scope.scale, 0.1 );
}
if ( scope.mode !== currentMode || scope.space !== currentSpace || scope.scale !== currentScale ) {
scope.setMode( scope.mode );
scope.dispatchEvent( changeEvent );
}
}
function intersectObjects( event, objects ) {
pointerVector.set(
( event.layerX / scope.domElement.offsetWidth ) * 2 - 1,
- ( event.layerY / scope.domElement.offsetHeight ) * 2 + 1,
0.5
);
projector.unprojectVector( pointerVector, scope.camera );
ray.set( camPosition, pointerVector.sub( camPosition ).normalize() );
var intersections = ray.intersectObjects( objects, true );
return intersections[0] ? intersections[0] : false;
}
function isActive( name ) {
if ( scope.active.search( name ) != -1 ) return true;
else return false;
}
function bakeTransformations( object ) {
var tempGeometry = new THREE.Geometry();
THREE.GeometryUtils.merge( tempGeometry, object );
object.geometry = tempGeometry;
object.position.set( 0, 0, 0 );
object.rotation.set( 0, 0, 0 );
object.scale.set( 1, 1, 1 );
}
};
THREE.TransformControls.prototype = Object.create( THREE.EventDispatcher.prototype );