threex
Version:
Game Extensions for three.js http://www.threejsgames.com/extensions/
40 lines (31 loc) • 1.15 kB
JavaScript
/**
* @author jbaicoianu / http://baicoianu.com/
*/
THREE.ProxyFace3 = function ( array, offset, vertexNormals, vertexColors, vertexTangents ) {
this.array = array;
this.offset = offset;
this.vertexNormals = vertexNormals || [];
this.vertexColors = vertexColors || [];
this.vertexTangents = vertexTangents || [];
this.normal = new THREE.MultiVector3( this.vertexNormals );
this.color = new THREE.MultiColor( this.vertexColors );
//THREE.Face3.call( this, array[offset], array[offset+1], array[offset+2] /*, normal, color, materialIndex */);
}
THREE.ProxyFace3.prototype = Object.create( THREE.Face3.prototype );
Object.defineProperties( THREE.ProxyFace3.prototype, {
'a': {
enumerable: true,
get: function () { return this.array[ this.offset ]; },
set: function ( v ) { this.array[ this.offset ] = v; }
},
'b': {
enumerable: true,
get: function () { return this.array[ this.offset + 1 ]; },
set: function ( v ) { this.array[ this.offset + 1 ] = v; }
},
'c': {
enumerable: true,
get: function () { return this.array[ this.offset + 2 ]; },
set: function ( v ) { this.array[ this.offset + 2 ] = v; }
},
} );