threex
Version:
Game Extensions for three.js http://www.threejsgames.com/extensions/
70 lines (39 loc) • 1.35 kB
JavaScript
/**
* @author mrdoob / http://mrdoob.com/
*/
THREE.OBJExporter = function () {};
THREE.OBJExporter.prototype = {
constructor: THREE.OBJExporter,
parse: function ( geometry ) {
var output = '';
for ( var i = 0, l = geometry.vertices.length; i < l; i ++ ) {
var vertex = geometry.vertices[ i ];
output += 'v ' + vertex.x + ' ' + vertex.y + ' ' + vertex.z + '\n';
}
// uvs
for ( var i = 0, l = geometry.faceVertexUvs[ 0 ].length; i < l; i ++ ) {
var vertexUvs = geometry.faceVertexUvs[ 0 ][ i ];
for ( var j = 0; j < vertexUvs.length; j ++ ) {
var uv = vertexUvs[ j ];
output += 'vt ' + uv.x + ' ' + uv.y + '\n';
}
}
// normals
for ( var i = 0, l = geometry.faces.length; i < l; i ++ ) {
var normals = geometry.faces[ i ].vertexNormals;
for ( var j = 0; j < normals.length; j ++ ) {
var normal = normals[ j ];
output += 'vn ' + normal.x + ' ' + normal.y + ' ' + normal.z + '\n';
}
}
// faces
for ( var i = 0, j = 1, l = geometry.faces.length; i < l; i ++, j += 3 ) {
var face = geometry.faces[ i ];
output += 'f ';
output += ( face.a + 1 ) + '/' + ( j ) + '/' + ( j ) + ' ';
output += ( face.b + 1 ) + '/' + ( j + 1 ) + '/' + ( j + 1 ) + ' ';
output += ( face.c + 1 ) + '/' + ( j + 2 ) + '/' + ( j + 2 ) + '\n';
}
return output;
}
}