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<!DOCTYPE html> <html> <head> <title>threex.texturePoolBall.js</title> <meta http-equiv="content-type" content="text/html; charset=UTF-8"> <link rel="stylesheet" media="all" href="docco.css" /> </head> <body> <div id="container"> <div id="background"></div> <div id="jump_to"> Jump To &hellip; <div id="jump_wrapper"> <div id="jump_page"> <a class="source" href="THREEx.CelShader.html"> THREEx.CelShader.js </a> <a class="source" href="THREEx.DeviceOrientationState.html"> THREEx.DeviceOrientationState.js </a> <a class="source" href="THREEx.FullScreen.html"> THREEx.FullScreen.js </a> <a class="source" href="THREEx.GeometryUtils.html"> THREEx.GeometryUtils.js </a> <a class="source" href="THREEx.GeometryWobble.html"> THREEx.GeometryWobble.js </a> <a class="source" href="THREEx.KeyboardState.html"> THREEx.KeyboardState.js </a> <a class="source" href="THREEx.LogoTurtle.html"> THREEx.LogoTurtle.js </a> <a class="source" href="THREEx.PlasmaShader.html"> THREEx.PlasmaShader.js </a> <a 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<th class="code"> </th> </tr> </thead> <tbody> <tr id="section-1"> <td class="docs"> <div class="pilwrap"> <a class="pilcrow" href="#section-1">&#182;</a> </div> <p>NOTE: this match THREE namespace on purpose</p> </td> <td class="code"> <div class="highlight"><pre><span class="k">if</span><span class="p">(</span><span class="k">typeof</span> <span class="nx">THREEx</span> <span class="o">===</span> <span class="s2">&quot;undefined&quot;</span><span class="p">)</span> <span class="kd">var</span> <span class="nx">THREEx</span> <span class="o">=</span> <span class="p">{};</span> <span class="k">if</span><span class="p">(</span><span class="k">typeof</span> <span class="nx">THREEx</span><span class="p">.</span><span class="nx">Texture</span> <span class="o">===</span> <span class="s2">&quot;undefined&quot;</span><span class="p">)</span> <span class="nx">THREEx</span><span class="p">.</span><span class="nx">Texture</span> <span class="o">=</span> <span class="p">{};</span> <span class="cm">/**</span> <span class="cm">*/</span> <span class="nx">THREEx</span><span class="p">.</span><span class="nx">Texture</span><span class="p">.</span><span class="nx">PoolBall</span> <span class="o">=</span> <span class="p">{</span> <span class="nx">clear</span> <span class="o">:</span> <span class="kd">function</span><span class="p">(</span><span class="nx">canvas</span><span class="p">){</span> <span class="kd">var</span> <span class="nx">w</span> <span class="o">=</span> <span class="nx">canvas</span><span class="p">.</span><span class="nx">width</span><span class="p">;</span> <span class="kd">var</span> <span class="nx">ctx</span> <span class="o">=</span> <span class="nx">canvas</span><span class="p">.</span><span class="nx">getContext</span><span class="p">(</span> <span class="s1">&#39;2d&#39;</span> <span class="p">);</span> <span class="nx">clearRect</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="nx">w</span><span class="p">,</span> <span class="nx">w</span><span class="p">);</span> <span class="p">},</span> <span class="cm">/**</span> <span class="cm"> * display the shaddow of the smiley in a texture</span> <span class="cm"> *</span> <span class="cm"> * @param {canvasElement} the canvas where we draw</span> <span class="cm"> */</span> <span class="nx">draw</span> <span class="o">:</span> <span class="kd">function</span><span class="p">(</span><span class="nx">canvas</span><span class="p">,</span> <span class="nx">textData</span><span class="p">,</span> <span class="nx">stripped</span><span class="p">,</span> <span class="nx">color</span><span class="p">){</span> <span class="kd">var</span> <span class="nx">ctx</span> <span class="o">=</span> <span class="nx">canvas</span><span class="p">.</span><span class="nx">getContext</span><span class="p">(</span> <span class="s1">&#39;2d&#39;</span> <span class="p">);</span> <span class="kd">var</span> <span class="nx">w</span> <span class="o">=</span> <span class="nx">canvas</span><span class="p">.</span><span class="nx">width</span><span class="p">;</span> <span class="kd">var</span> <span class="nx">h</span> <span class="o">=</span> <span class="nx">canvas</span><span class="p">.</span><span class="nx">height</span><span class="p">;</span> </pre></div> </td> </tr> <tr id="section-2"> <td class="docs"> <div class="pilwrap"> <a class="pilcrow" href="#section-2">&#182;</a> </div> <p>base color is white</p> </td> <td class="code"> <div class="highlight"><pre> <span class="nx">ctx</span><span class="p">.</span><span class="nx">save</span><span class="p">();</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">fillStyle</span> <span class="o">=</span> <span class="s2">&quot;#FFFFFF&quot;</span><span class="p">;</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">fillRect</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span><span class="mi">0</span><span class="p">,</span> <span class="nx">w</span><span class="p">,</span> <span class="nx">h</span><span class="p">);</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">restore</span><span class="p">();</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">save</span><span class="p">();</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">translate</span><span class="p">(</span><span class="nx">w</span><span class="o">/</span><span class="mi">2</span><span class="p">,</span> <span class="nx">h</span><span class="o">/</span><span class="mi">2</span><span class="p">)</span> <span class="kd">var</span> <span class="nx">rectH</span> <span class="o">=</span> <span class="nx">stripped</span> <span class="o">?</span> <span class="nx">h</span><span class="o">/</span><span class="mi">2</span> <span class="o">:</span> <span class="nx">h</span><span class="p">;</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">fillStyle</span> <span class="o">=</span> <span class="nx">color</span><span class="p">.</span><span class="nx">getContextStyle</span><span class="p">();</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">fillRect</span><span class="p">(</span><span class="o">-</span><span class="nx">w</span><span class="o">/</span><span class="mi">2</span><span class="p">,</span><span class="o">-</span><span class="nx">rectH</span><span class="o">/</span><span class="mi">2</span><span class="p">,</span> <span class="nx">w</span><span class="p">,</span> <span class="nx">rectH</span><span class="p">);</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">restore</span><span class="p">();</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">save</span><span class="p">();</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">translate</span><span class="p">(</span><span class="nx">w</span><span class="o">/</span><span class="mi">2</span><span class="p">,</span> <span class="nx">h</span><span class="o">/</span><span class="mi">2</span><span class="p">)</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">fillStyle</span> <span class="o">=</span> <span class="s2">&quot;#FFFFFF&quot;</span><span class="p">;</span> <span class="kd">var</span> <span class="nx">radiusW</span> <span class="o">=</span> <span class="mf">0.7</span> <span class="o">*</span> <span class="nx">w</span><span class="o">/</span><span class="mi">4</span><span class="p">;</span> <span class="kd">var</span> <span class="nx">radiusH</span> <span class="o">=</span> <span class="mf">1.2</span> <span class="o">*</span> <span class="nx">h</span><span class="o">/</span><span class="mi">4</span><span class="p">;</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">fillEllipse</span><span class="p">(</span> <span class="o">-</span><span class="nx">radiusW</span><span class="o">/</span><span class="mi">2</span><span class="p">,</span> <span class="o">-</span><span class="nx">radiusH</span><span class="o">/</span><span class="mi">2</span><span class="p">,</span> <span class="nx">radiusW</span><span class="p">,</span> <span class="nx">radiusH</span><span class="p">);</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">restore</span><span class="p">();</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">save</span><span class="p">();</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">translate</span><span class="p">(</span><span class="nx">w</span><span class="o">/</span><span class="mi">2</span><span class="p">,</span> <span class="nx">h</span><span class="o">/</span><span class="mi">2</span><span class="p">)</span> <span class="kd">var</span> <span class="nx">textH</span> <span class="o">=</span> <span class="nx">w</span><span class="o">/</span><span class="mi">4</span><span class="p">;</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">font</span> <span class="o">=</span> <span class="s2">&quot;bolder &quot;</span><span class="o">+</span><span class="nx">textH</span><span class="o">+</span><span class="s2">&quot;px Arial&quot;</span><span class="p">;</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">fillStyle</span> <span class="o">=</span> <span class="s2">&quot;#000000&quot;</span><span class="p">;</span> <span class="kd">var</span> <span class="nx">textW</span> <span class="o">=</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">measureText</span><span class="p">(</span><span class="nx">textData</span><span class="p">).</span><span class="nx">width</span><span class="p">;</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">fillText</span><span class="p">(</span><span class="nx">textData</span><span class="p">,</span> <span class="o">-</span><span class="nx">textW</span><span class="o">/</span><span class="mi">2</span><span class="p">,</span> <span class="mf">0.8</span><span class="o">*</span><span class="nx">textH</span><span class="o">/</span><span class="mi">2</span><span class="p">);</span> <span class="nx">ctx</span><span class="p">.</span><span class="nx">restore</span><span class="p">();</span> <span class="p">},</span></pre></div> </td> </tr> <tr id="section-3"> <td class="docs"> <div class="pilwrap"> <a class="pilcrow" href="#section-3">&#182;</a> </div> <p>//////////////////////////////////////////////////////////////////////////////// texture helper // ////////////////////////////////////////////////////////////////////////////////</p> </td> <td class="code"> <div class="highlight"><pre> <span class="nx">ballTexture</span><span class="o">:</span> <span class="kd">function</span><span class="p">(</span> <span class="nx">textData</span><span class="p">,</span> <span class="nx">stripped</span><span class="p">,</span> <span class="nx">color</span><span class="p">,</span> <span class="nx">canvasW</span><span class="p">,</span> <span class="nx">mapping</span><span class="p">,</span> <span class="nx">callback</span> <span class="p">)</span> <span class="p">{</span> <span class="kd">var</span> <span class="nx">canvasDrawer</span> <span class="o">=</span> <span class="kd">function</span><span class="p">(</span><span class="nx">canvas</span><span class="p">){</span> <span class="nx">THREEx</span><span class="p">.</span><span class="nx">Texture</span><span class="p">.</span><span class="nx">PoolBall</span><span class="p">.</span><span class="nx">draw</span><span class="p">(</span><span class="nx">canvas</span><span class="p">,</span> <span class="nx">textData</span><span class="p">,</span> <span class="nx">stripped</span><span class="p">,</span> <span class="nx">color</span><span class="p">);</span> <span class="p">}</span> <span class="k">return</span> <span class="nx">THREEx</span><span class="p">.</span><span class="nx">Texture</span><span class="p">.</span><span class="nx">PoolBall</span><span class="p">.</span><span class="nx">_buildTexture</span><span class="p">(</span> <span class="nx">canvasW</span><span class="p">,</span> <span class="nx">mapping</span><span class="p">,</span> <span class="nx">callback</span><span class="p">,</span> <span class="nx">canvasDrawer</span> <span class="p">);</span> <span class="p">},</span> <span class="nx">_buildTexture</span><span class="o">:</span> <span class="kd">function</span><span class="p">(</span> <span class="nx">canvasW</span><span class="p">,</span> <span class="nx">mapping</span><span class="p">,</span> <span class="nx">callback</span><span class="p">,</span> <span class="nx">canvasDrawer</span> <span class="p">)</span> <span class="p">{</span> <span class="nx">canvasW</span> <span class="o">=</span> <span class="k">typeof</span> <span class="nx">canvasW</span> <span class="o">!==</span> <span class="s1">&#39;undefined&#39;</span> <span class="o">?</span> <span class="nx">canvasW</span> <span class="o">:</span> <span class="mi">64</span><span class="p">;</span> <span class="kd">var</span> <span class="nx">canvas</span> <span class="o">=</span> <span class="nb">document</span><span class="p">.</span><span class="nx">createElement</span><span class="p">(</span><span class="s1">&#39;canvas&#39;</span><span class="p">);</span> <span class="nx">canvas</span><span class="p">.</span><span class="nx">width</span> <span class="o">=</span> <span class="nx">canvas</span><span class="p">.</span><span class="nx">height</span> <span class="o">=</span> <span class="nx">canvasW</span><span class="p">;</span> <span class="kd">var</span> <span class="nx">texture</span> <span class="o">=</span> <span class="k">new</span> <span class="nx">THREE</span><span class="p">.</span><span class="nx">Texture</span><span class="p">(</span><span class="nx">canvas</span><span class="p">,</span> <span class="nx">mapping</span><span class="p">);</span> <span class="nx">canvasDrawer</span><span class="p">(</span><span class="nx">canvas</span><span class="p">);</span> <span class="nx">texture</span><span class="p">.</span><span class="nx">needsUpdate</span> <span class="o">=</span> <span class="kc">true</span><span class="p">;</span> <span class="k">if</span><span class="p">(</span> <span class="nx">callback</span> <span class="p">)</span> <span class="nx">callback</span><span class="p">(</span> <span class="k">this</span> <span class="p">);</span> <span class="k">return</span> <span class="nx">texture</span><span class="p">;</span> <span class="p">},</span> <span class="p">}</span> </pre></div> </td> </tr> </tbody> </table> </div> </body> </html>