threex
Version:
Game Extensions for three.js http://www.threejsgames.com/extensions/
39 lines (35 loc) • 921 B
HTML
<html lang="en">
<head>
<title>three.js webgl - geometry - cube</title>
<meta charset="utf-8">
<style>
body {
margin: 0px;
background-color: #000000;
overflow: hidden;
}
</style>
</head>
<body>
<script src="../vendor/three.js/build/three.min.js"></script>
<script src="../vendor/require.js/require.js"></script>
<script>
require([ '../local_modules/threex.context/package.require',
, '../local_modules/threex.windowresize/package.require'
, '../local_modules/threex.creators/package.require'
], function(){
var ctx = new THREEx.Context().start()
THREEx.WindowResize(ctx.renderer, ctx.camera)
var mesh1 = THREEx.createTorusMesh()
mesh1.position.set(1,0,0)
ctx.add(mesh1)
var mesh = THREEx.createCubeMesh();
ctx.add( mesh );
ctx.hook(function(delta, now){
mesh.rotation.x += 0.1 * delta*Math.PI*2;
mesh.rotation.y += 0.2 * delta*Math.PI*2;
})
})
</script></body>
</html>