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threex

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Game Extensions for three.js http://www.threejsgames.com/extensions/

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<!DOCTYPE html> <html lang="en"> <head> <title>three.js webgl - geometry - cube</title> <meta charset="utf-8"> <style> body { margin: 0px; background-color: #000000; overflow: hidden; } </style> </head> <body> <script src="../vendor/three.js/build/three.min.js"></script> <script src="../vendor/creatorpattern.js/creatorpattern.js"></script> <script src="../src/THREEx.Loop.js"></script> <script src="../src/THREEx.Context.js"></script> <script src="../src/THREEx.Creators.js"></script> <script src="../src/THREEx.Mesh.js"></script> <script src="../src/THREEx.QuerySelector.js"></script> <script> var ctx = THREEx.Context.create().start() var mesh = THREEx.createCubeMesh().addTo(ctx) mesh.translateX( -1 ); var mesh = THREEx.createCubeMesh().addTo(ctx) mesh.translateX( +1 ); mesh.addClass('fooClass').domId('bonjour') console.log(ctx.querySelector('.fooClass', ctx.scene)) ctx.hook(function(delta, now){ mesh.rotation.x += 0.1 * delta*Math.PI*2; mesh.rotation.y += 0.2 * delta*Math.PI*2; }) </script> </body> </html>