threex
Version:
Game Extensions for three.js http://www.threejsgames.com/extensions/
20 lines (18 loc) • 697 B
HTML
<script src="../../../vendor/three.js/build/three.min.js"></script>
<!-- include code of threex.boilerplate -->
<script src="../../threex.context/threex.context.js"></script>
<script src="../../threex.loop/threex.loop.js"></script>
<script src="../../threex.resize/threex.resize.js"></script>
<!-- main function -->
<script>
var ctx = new THREEx.Context().boilerplate().start()
var geometry = new THREE.CubeGeometry( 1, 1, 1);
var material = new THREE.MeshNormalMaterial();
var mesh = new THREE.Mesh( geometry, material );
ctx.add( mesh );
ctx.hook(function(delta, now){
mesh.rotation.x += 0.1 * delta*Math.PI*2;
mesh.rotation.y += 0.2 * delta*Math.PI*2;
})
</script>