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A modern 3D viewer framework built on top of three.js, written in TypeScript, designed to make creating high-quality, modular, and extensible 3D experiences on the web simple and enjoyable.

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import {EventListener2, Object3D} from 'three' import {Class, onChange, safeSetProperty, serialize} from 'ts-browser-helpers' import {AViewerPluginEventMap, AViewerPluginSync, ThreeViewer} from '../../viewer' import {bindToValue, ObjectPicker} from '../../three' import { IGeometry, IMaterial, IObject3D, IScene, ISceneEventMap, ITexture, IWidget, LineMaterial2, PhysicalMaterial, UnlitLineMaterial, UnlitMaterial, } from '../../core' import {UiObjectConfig} from 'uiconfig.js' import {FrameFadePlugin} from '../pipeline/FrameFadePlugin' import {type UndoManagerPlugin} from './UndoManagerPlugin' import {ObjectPickerEventMap, SelectionObject} from '../../three/utils/ObjectPicker' import {CameraViewPlugin} from '../animation/CameraViewPlugin' import {DropzonePlugin, DropzonePluginEventMap} from './DropzonePlugin' import {AssetImporter} from '../../assetmanager' import {BoxSelectionWidget, SelectionWidget} from '../../three/widgets' export interface PickingPluginEventMap extends AViewerPluginEventMap, ObjectPickerEventMap{ } function getRootIfWidget(selected: IObject3D) { while (selected.parent && selected.assetType !== 'widget') { if (selected.userData.allowPicking) break // this is diff from userSelectable, its for widgets selected = selected.parent } return selected } export class PickingPlugin extends AViewerPluginSync<PickingPluginEventMap> { @serialize() @onChange(PickingPlugin.prototype.setDirty) enabled = true get picker(): ObjectPicker|undefined { return this._picker } static readonly PluginType = 'Picking' static readonly OldPluginType = 'PickingPlugin' // todo: swap private _picker?: ObjectPicker private _widget?: SelectionWidget private _hoverWidget?: SelectionWidget private _pickUi: boolean dependencies = [CameraViewPlugin] get hoverEnabled() { return this._picker?.hoverEnabled ?? false } set hoverEnabled(v: boolean) { if (!this._picker) return this._picker.hoverEnabled = v this.uiConfig && this.uiConfig.uiRefresh?.() } @bindToValue({obj: '_picker', key: 'selectionMode'}) selectionMode: 'object' | 'material' | 'geometry' | 'texture' = 'object' @serialize() autoFocus // @serialize() // todo autoFocusHover = false // @serialize() // todo autoApplyMaterialOnDrop = true /** * Note: this is for runtime use only, not serialized */ @onChange(PickingPlugin.prototype._widgetEnabledChange) widgetEnabled = true protected _widgetEnabledChange() { if (!this._widget) return if (this.widgetEnabled && (this._picker?.selectedObject as IObject3D)?.isObject3D) this._widget.attach(this._picker!.selectedObject as IObject3D) else this._widget.detach() this.uiConfig?.uiRefresh?.(true) } setDirty() { if (!this._viewer) return if (this.isDisabled() && this.getSelectedObject()) this.setSelectedObject(undefined) this._viewer.setDirty() } constructor(selection: Class<SelectionWidget>|undefined = BoxSelectionWidget, pickUi = true, autoFocus = false) { super() if (selection) { this._widget = new selection() this._hoverWidget = new selection() if (this._hoverWidget.lineMaterial) { this._hoverWidget.lineMaterial.linewidth! /= 2 this._hoverWidget.lineMaterial.color!.set('#aa2222') } } this._pickUi = pickUi this.autoFocus = autoFocus this.dispatchEvent = this.dispatchEvent.bind(this) // this.materialTypes.forEach(m=>m.def ? m.def.uiConfig = undefined as any : null) } getSelectedObject<T extends SelectionObject = SelectionObject>(): T|undefined { return this._picker?.selectedObject as T || undefined } setSelectedObject(object: SelectionObject|undefined, focusCamera = false, trackUndo = true) { // todo: listen to object disposed const disabled = this.isDisabled() if (disabled && object) return if (!this._picker) return const t = this.autoFocus this.autoFocus = false this._picker.setSelected(object || null, trackUndo) this.autoFocus = t if (!disabled && object && this.selectionMode === 'object' && (t || focusCamera)) this.focusObject(object as IObject3D) } onAdded(viewer: ThreeViewer): void { super.onAdded(viewer) this.setDirty() this._picker = new ObjectPicker(viewer.scene.modelRoot, viewer.canvas, viewer.scene.mainCamera, (obj)=>{ const hasMat = obj.material if (!hasMat && !obj.userData.userSelectable) return false let o: IObject3D|null = obj o = getRootIfWidget(o) let ret = false while (o) { if (!o.visible) return false if (o.assetType === 'model' || o.assetType === 'light') ret = true // else if (o.assetType === 'widget' && o !== obj) return false // only select widget if itself is selected (not its children) if (o.userData.userSelectable === false) return false if (o.userData.bboxVisible === false) return false // todo colorwrite? o = o.parent } return ret }) this._picker.extraObjects.push(...viewer.scene.children.filter(r=>r.userData.isWidgetRoot)) // todo remove listener this._viewer?.scene.addEventListener('addSceneObject', this._addSceneObject) if (this._widget) viewer.scene.addObject(this._widget, {addToRoot: true}) if (this._hoverWidget) viewer.scene.addObject(this._hoverWidget, {addToRoot: true}) this._picker.addEventListener('selectedObjectChanged', this._selectedObjectChanged) this._picker.addEventListener('hoverObjectChanged', this._hoverObjectChanged) this._picker.addEventListener('hitObject', this._onObjectHit) this._picker.addEventListener('selectionModeChanged', this._selectionModeChanged) viewer.scene.addEventListener('select', this._onObjectSelectEvent) viewer.scene.addEventListener('materialChanged', this._objCompChange) viewer.scene.addEventListener('geometryChanged', this._objCompChange) viewer.scene.addEventListener('texturesChanged', this._objCompChange) viewer.scene.addEventListener('mainCameraChange', this._mainCameraChange) viewer.forPlugin<DropzonePlugin>('DropzonePlugin', (dz)=>{ dz.addEventListener('drop', this._onDrop) }, (dz)=>{ dz.removeEventListener('drop', this._onDrop) }) viewer.forPlugin<UndoManagerPlugin>('UndoManagerPlugin', (um)=>{ if (!this._picker) return this._picker.undoManager = um.undoManager }, ()=>{ if (!this._picker) return this._picker.undoManager = undefined }, this) } onRemove(viewer: ThreeViewer) { viewer.scene.removeEventListener('select', this._onObjectSelectEvent) viewer.scene.removeEventListener('materialChanged', this._objCompChange) viewer.scene.removeEventListener('geometryChanged', this._objCompChange) viewer.scene.removeEventListener('texturesChanged', this._objCompChange) viewer.scene.removeEventListener('mainCameraChange', this._mainCameraChange) this._widget?.removeFromParent() this._hoverWidget?.removeFromParent() if (this._picker) { this._picker.removeEventListener('selectedObjectChanged', this._selectedObjectChanged) this._picker.removeEventListener('hoverObjectChanged', this._hoverObjectChanged) this._picker.removeEventListener('hitObject', this._onObjectHit) this._picker.removeEventListener('selectionModeChanged', this._selectionModeChanged) this._picker.dispose() this._picker.undoManager = undefined // because setting above this._picker = undefined } super.onRemove(viewer) } dispose() { super.dispose() this._widget?.dispose?.() this._hoverWidget?.dispose?.() } private _mainCameraChange = ()=>{ if (!this._picker || !this._viewer) return this._picker.camera = this._viewer.scene.mainCamera } private _addSceneObject: EventListener2<'addSceneObject', ISceneEventMap, IScene> = (e)=>{ // to be able to pick widgets. see onObjectHit if (e.object?.userData?.isWidgetRoot && e.object.parent === this._viewer?.scene) { this._picker?.extraObjects.push(e.object) } } private _objCompChange: EventListener2<'geometryChanged'|'materialChanged'|'texturesChanged', ISceneEventMap, IScene> = (e)=>{ if (e.object && e.object === this.getSelectedObject()) { this.refreshUiChildren(e.object) } } private _onObjectSelectEvent: EventListener2<'select', ISceneEventMap, IScene> = (e)=>{ if (e.source === PickingPlugin.PluginType) return if (e.object === undefined && e.value === undefined) console.error('PickingPlugin - Error handling object/material `select` event `e.object` or `e.value` must be set for picking, `value` can be null to unselect') else this.setSelectedObject(e.object || e.value, this.autoFocus || e.focusCamera, e.trackUndo ?? true) } private _selectedObjectChanged: EventListener2<'selectedObjectChanged', ObjectPickerEventMap, ObjectPicker> = (e: any) => { if (!this._viewer) return this.dispatchEvent(e) const selected = this._picker?.selectedObject || undefined // or use e.object. doing this so that listeners can change the selected object in dispatch above const frameFade = this._viewer.getPlugin(FrameFadePlugin) if (frameFade) { if (selected) frameFade.disable(this) else frameFade.enable(this) } // for widgets etc, this can be removed when they are rendered in a separate pass if (selected) { this._viewer.scene.disableAutoNearFar('PickingPlugin') } else { this._viewer.scene.enableAutoNearFar('PickingPlugin') } this.refreshUiChildren(selected) const widget = this._widget if (widget && this.widgetEnabled) { if ((selected as IObject3D)?.isObject3D) widget.attach((selected as IObject3D)) else widget.detach() } // if (selected) selected.dispatchEvent({type: 'selected', source: PickingPlugin.PluginType, object: selected}) this._viewer.setDirty() if (this.autoFocus && this.selectionMode === 'object') { // this._viewer.resetCamera({rootObject: selected, centerOffset: new Vector3(4, 4, 4)}) this.focusObject(selected as IObject3D | undefined) } } private _hoverObjectChanged = (e: any) => { if (!this._viewer) return this.dispatchEvent(e) const selected = this._picker?.hoverObject || undefined const widget = this._hoverWidget if (widget && this.widgetEnabled) { if ((selected as IObject3D)?.isObject3D) widget.attach((selected as IObject3D)) else widget.detach() } // if (selected) selected.dispatchEvent({type: 'selected', source: PickingPlugin.PluginType, object: selected}) this._viewer?.setDirty() if (this.autoFocusHover && this.selectionMode === 'object') { // this._viewer?.resetCamera({rootObject: selected, centerOffset: new Vector3(4, 4, 4)}) this.focusObject(selected as IObject3D | undefined) } } private _onObjectHit = (e: PickingPluginEventMap['hitObject']&{type: 'hitObject'})=>{ if (!this._viewer) return if (this.isDisabled()) { e.intersects.selectedObject = null return } let selected = e.intersects.selectedObject // if a widget is picked, select the object its bound to instead if (selected) { const obj = selected selected = getRootIfWidget(selected) if (selected.assetType === 'widget' && (selected as IObject3D&IWidget).object) { e.intersects.selectedObject = (selected as IObject3D&IWidget).object e.intersects.selectedWidget = (selected as IObject3D&IWidget) e.intersects.selectedHandle = obj.userData.isWidgetHandle ? obj : undefined } } this.dispatchEvent(e) } private _selectionModeChanged = (e: any)=>{ if (!this._viewer) return this.dispatchEvent(e) if (this.isDisabled()) return this.uiConfig?.uiRefresh?.(true, 'postFrame', 1) } public async focusObject(selected?: Object3D|null) { this._viewer?.fitToView(selected ?? undefined, 1.25, 1000, 'easeOut') } // todo this should be done with undo support, see UndoManagerPlugin.recordAction private _onDrop = async(e: DropzonePluginEventMap['drop'])=>{ if (!this._viewer || !this.autoApplyMaterialOnDrop) return const obj = e.assets const assetMat = obj?.find(m=>(m as IMaterial).isMaterial) as IMaterial const selected = this.getSelectedObject() if (selected && (selected as IObject3D)?.isObject3D && assetMat && await this._viewer.dialog.confirm('Applying material: Apply material to the selected object?') ) { let oldMat = (selected as IObject3D).material if (Array.isArray(oldMat)) { console.warn('Dropping on material array not yet fully supported.') oldMat = oldMat[0] } let meshes = Array.from(oldMat?.appliedMeshes ?? []) const c = meshes.length > 1 ? !await this._viewer.dialog.confirm('Applying material: Apply to all objects using this material?') : meshes.length < 1 if (c) meshes = [selected as IObject3D] for (const mesh of meshes) { if (mesh) mesh.material = assetMat } } } private _pickPromptUi: UiObjectConfig = { type: 'button', label: 'Select an object to see its properties', readOnly: true, hidden: () => this.getSelectedObject() !== undefined, } private _uiConfigChildren: UiObjectConfig[] = [ { label: 'Enabled', type: 'checkbox', property: [this, 'enabled'], }, { label: 'Hover Enabled', type: 'checkbox', property: [this, 'hoverEnabled'], onChange: ()=>this.uiConfig.uiRefresh?.(true), // for autoFocusHover }, // { // label: 'Selection Mode', // type: 'dropdown', // children: ['object', 'material'].map(v=>({label: v, value: v})), // onChange: ()=>this.uiConfig.uiRefresh?.(true), // }, { label: 'Auto Focus', type: 'checkbox', property: [this, 'autoFocus'], onChange: ()=>{ const o = this.getSelectedObject() if (this.autoFocus && o) this.setSelectedObject(o, true) }, }, { label: 'Auto Focus on Hover', type: 'checkbox', hidden: ()=>!this.hoverEnabled, property: [this, 'autoFocusHover'], }, { label: 'Widget Enabled', type: 'checkbox', property: [this, 'widgetEnabled'], }, ] uiConfig: UiObjectConfig = { type: 'folder', label: 'Picker', expanded: true, children: [ ...this._uiConfigChildren, this._pickPromptUi, ], } get widget(): SelectionWidget | undefined { return this._widget } // UI utils refreshUiChildren(selected: IObject3D | IMaterial | ITexture | IGeometry | undefined) { if (this._pickUi) { const ui = this.uiConfig ui.children = [...this._uiConfigChildren] if (selected) { if ((selected as IObject3D).isObject3D) { const obj = (selected as IObject3D) ui.children.push(...this.objectSelectionUiConfig(obj)) } const c = selected.uiConfig if (c?.type === 'folder') safeSetProperty(c, 'expanded', true, true) if (c) ui.children.push(c) const object = (selected as IObject3D)?.isObject3D ? (selected as IObject3D) : undefined const materials1 = (selected as IMaterial)?.isMaterial ? selected as IMaterial : object?.material const materials = materials1 ? Array.isArray(materials1) ? materials1 : [materials1] : [] const geometry = (selected as IGeometry)?.isBufferGeometry ? selected as IGeometry : object?.geometry if (geometry?.uiConfig && geometry !== selected) { const c1 = geometry.uiConfig if (c1.type === 'folder') safeSetProperty(c1, 'expanded', true, true) ui.children.push(c1) } materials.forEach(m => { if (m?.uiConfig && m !== selected) ui.children?.push(m.uiConfig) }) if ((selected as IObject3D).isObject3D) { ui.children.push(...this.objectMaterialManageUiConfig(selected as IObject3D)) } } else { ui.children.push(this._pickPromptUi) } ui.uiRefresh?.() } } objectSelectionUiConfig(obj: IObject3D): UiObjectConfig[] { return [ { type: 'button', label: 'Focus', value: () => { if (!obj.isObject3D) return // const selected = this.getSelectedObject() if (obj.assetType && obj.parentRoot) // todo also check if acceptChildEvents is set on some parent? obj.dispatchEvent({ type: 'select', ui: true, object: obj, bubbleToParent: true, focusCamera: true, }) else this.setSelectedObject(obj, true) }, }, { type: 'button', label: 'Select Parent', hidden: () => !obj.parent, value: () => { if (!obj.isObject3D) return const parent = obj.parent if (parent) { if (parent.assetType && parent.parentRoot) // todo also check if acceptChildEvents is set on some parent? parent.dispatchEvent({ type: 'select', ui: true, bubbleToParent: true, object: parent, }) else this.setSelectedObject(parent, false) } }, }, ] } objectMaterialManageUiConfig(obj: IObject3D): UiObjectConfig[] { return [ { label: 'Remove Material(s)', type: 'button', hidden: ()=>!this.canRemoveMaterial(obj), value: ()=> this.removeMaterial(obj), }, ...this.materialTypes.map(matType=>({ label: `New ${matType.name} Material`, type: 'button', hidden: matType.line ? // ()=>(!obj.isLineSegments2 && !obj.isLine && !obj.isLineSegments) || !(!obj.materials?.length || obj.materials.length === 1 && obj.materials[0].userData?.isPlaceholder) : ()=>!obj.isLineSegments2 && !obj.isLine && !obj.isLineSegments && !obj.isWireframe || !(!obj.materials?.length || obj.materials.length === 1 && obj.materials[0] === matType.def) : ()=>!(!obj.materials?.length || obj.materials.length === 1 && obj.materials[0].userData?.isPlaceholder) || !obj.isMesh, value: ()=>{ const mat = obj.material obj.material = new matType.cls() return ()=> obj.material = mat }, })), ] } canRemoveMaterial = (obj: IObject3D)=>{ if (!obj.material) return false const materials = Array.isArray(obj.material) ? obj.material : obj.material ? [obj.material] : [] // return materials.length && (materials.length !== 1 || !(this.materialTypes.map(m=>m.def) as IMaterial[]).includes(materials[0])) return materials.length && (materials.length !== 1 || !materials[0].userData?.isPlaceholder) } removeMaterial = (obj: IObject3D)=>{ if (!obj.material) return const matC = obj.material obj.material = this.getPlaceholderMaterial(obj) return ()=> obj.material = matC // returns undo function } getPlaceholderMaterial(obj: IObject3D): IMaterial { const def = [this.materialTypes[0].def!] if (!def[0]) throw new Error('No default material found') const mat = obj.isLineSegments2 || obj.isWireframe ? this.materialTypes.find(m => m.cls === LineMaterial2)?.def : obj.isLine || obj.isLineSegments ? this.materialTypes.find(m => m.cls === UnlitLineMaterial)?.def : null return mat ? mat : def[0] } // to be able to remove material from object materialTypes = [{ cls: UnlitMaterial, def: AssetImporter.DummyMaterial, name: 'Unlit', }, { cls: UnlitLineMaterial, def: AssetImporter.DummyLineBasicMaterial, line: true, name: 'Basic Line', }, { cls: LineMaterial2, def: AssetImporter.DummyLineMaterial, line: true, name: 'Line', }, { cls: PhysicalMaterial, // def: new PhysicalMaterial(), name: 'Physical', }] }