threepipe
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A modern 3D viewer framework built on top of three.js, written in TypeScript, designed to make creating high-quality, modular, and extensible 3D experiences on the web simple and enjoyable.
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TypeScript
export { computeScreenSpaceBoundingBox } from './bbox';
export { overrideThreeCache } from './cache';
export { dataTextureFromColor, dataTextureFromVec4, halfFloatToRgbe } from './conversion';
export { uniform, matDefine, matDefineBool, bindToValue } from './decorators';
export { getTexelDecoding, getTexelDecodingFunction } from './encoding';
export { generateUUID, toIndexedGeometry, isInScene, localToWorldQuaternion, worldToLocalQuaternion, checkTexMapReference } from './misc';
export { getTextureDataType, textureToCanvas, textureDataToImageData, textureToDataUrl, textureToBlob, texImageToCanvas } from './texture';
export { threeConstMappings } from './const-mappings';
export { whiteImageData, whiteTexture } from './constants';
export { ObjectPicker } from './ObjectPicker';
export type { SelectionObject, ObjectPickerEventMap, SelectionObjectArr, SelectionModeType } from './ObjectPicker';
export { autoGPUInstanceMeshes } from './gpu-instancing';
export { HVBlurHelper } from './HVBlurHelper';
export { MaterialPreviewGenerator } from './MaterialPreviewGenerator';
export { snapObject } from './snapObject';
export { ViewHelper2, type GizmoOrientation, type DomPlacement } from './ViewHelper2';
export { CurvePath3 } from './curve';
export { getFittingDistance } from './camera';
//# sourceMappingURL=../../src/three/utils/index.d.ts.map