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threepipe

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A modern 3D viewer framework built on top of three.js, written in TypeScript, designed to make creating high-quality, modular, and extensible 3D experiences on the web simple and enjoyable.

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import { ValOrArr, ValOrFunc } from 'ts-browser-helpers'; /** * * @param uniforms - object for setting uniform value (like ShaderMaterial.uniforms * @param propKey - uniform name * @param thisTarget - if `this` is the uniform (because uniforms = this wont work). It also adds _ in front of the name */ export declare function uniform({ uniforms, propKey, thisTarget, onChange }?: { uniforms?: any; propKey?: string | symbol; thisTarget?: boolean; onChange?: (...args: any[]) => any; }): PropertyDecorator; /** * Decorator to create a three.js style define in this.material or this and bind to a property. * see also - {@link matDefineBool} * @param key - define name * @param customDefines - object for setting define value (like ShaderMaterial.defines), otherwise this.material.defines is taken * @param thisMat - access this.defines instead of this.material.defines * @param onChange - function to call when the value changes. The function is called with the following parameters: [key, newVal]. Note: needsUpdate is set to true for this/material if onChange is not provided. * @param processVal - function that processes the value before setting it. * @param invProcessVal - function that processes the value before returning it. */ export declare function matDefine(key?: string | symbol, customDefines?: any, thisMat?: boolean, onChange?: (...args: any[]) => any, processVal?: (newVal: any) => any, invProcessVal?: (val: any) => any): PropertyDecorator; /** * Same as {@link matDefine} but for boolean values. It sets the value to '1' or '0'/undefined. * @param key - define name * @param customDefines - object for setting define value (like ShaderMaterial.defines), otherwise this.material.defines is taken * @param thisMat - access this.defines instead of this.material.defines * @param onChange - function to call when the value changes. If a string, it is used as a property name in `this` and called. If a function, it is called. The function is called with the following parameters: key, newVal * @param deleteOnFalse - sets to undefined instead of '0' when false. Note deleteOnFalse doesn't work with tweakpane ui because the value will be undefined. */ export declare function matDefineBool(key?: string | symbol, customDefines?: any, thisMat?: boolean, onChange?: (...args: any[]) => any, deleteOnFalse?: boolean): PropertyDecorator; /** * Binds a property to a value in an object. If the object is a string, it is used as a property name in `this`. * * @param obj - object to bind to. If a string, it is used as a property name in `this`. If a function, it is called and the result is used as the object/string. * @param key - key to bind to. If a string, it is used as a property name in `this`. If a function, it is called and the result is used as the key/string. * @param onChange - function to call when the value changes. If a string, it is used as a property name in `this` and called. If a function, it is called. The function is called with the following parameters: key, newVal * @param onChangeParams - if true, the parameters passed to the onChange function are [key, newVal]. If false, no parameters are passed. Default = `true` * @param processVal - function that processes the value before setting it. * @param invProcessVal - function that processes the value before returning it. * @param allowUndefined - if `false` - when setting the value to `undefined`, the property will be `delete`d. (this could throw an error if it cant be deleted, set to `true` then). */ export declare function bindToValue({ obj, key, processVal, invProcessVal, onChange, onChangeParams, allowUndefined }: { obj?: ValOrFunc<any>; key?: ValOrFunc<ValOrArr<string | symbol>>; onChange?: ((...args: any[]) => any) | string; processVal?: (newVal: any) => any; invProcessVal?: (val: any) => any; onChangeParams?: boolean; allowUndefined?: boolean; }): PropertyDecorator; //# sourceMappingURL=../../src/three/utils/decorators.d.ts.map