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threepipe

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A modern 3D viewer framework built on top of three.js, written in TypeScript, designed to make creating high-quality, modular, and extensible 3D experiences on the web simple and enjoyable.

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import { Group, Object3D } from 'three'; import { IObject3D, IObject3DEventMap, IObject3DUserData } from '../IObject'; import { IGeometry } from '../IGeometry'; import { IMaterial } from '../IMaterial'; export declare class Group2<TE extends IObject3DEventMap = IObject3DEventMap, TG extends IGeometry | undefined = undefined, TM extends IMaterial | IMaterial[] | undefined = undefined> extends Group<TE> implements IObject3D<TE, TG, TM> { assetType: IObject3D['assetType']; setDirty: (this: IObject3D, options?: import('../IObject').IObjectSetDirtyOptions, ...args: any[]) => void; refreshUi: (this: IObject3D) => void; geometry: TG; material: TM; /** * @deprecated use `this` instead */ get modelObject(): this; constructor(); dispose(): void; userData: IObject3DUserData; traverse: (callback: (object: IObject3D) => void) => void; traverseVisible: (callback: (object: IObject3D) => void) => void; traverseAncestors: (callback: (object: IObject3D) => void) => void; getObjectById: (id: number) => IObject3D | undefined; getObjectByName: (name: string) => IObject3D | undefined; getObjectByProperty: (name: string, value: string) => IObject3D | undefined; parent: IObject3D | null; children: IObject3D[]; ['_sChildren']?: Object3D[]; } //# sourceMappingURL=../../src/core/object/Group2.d.ts.map