threepipe
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A modern 3D viewer framework built on top of three.js, written in TypeScript, designed to make creating high-quality, modular, and extensible 3D experiences on the web simple and enjoyable.
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text/typescript
import {ThreeViewer} from '../../viewer'
import {GLTFWriter2, ILoader, Importer, ImportResultExtras} from '../../assetmanager'
import {KTX2Loader} from 'three/examples/jsm/loaders/KTX2Loader.js'
import {CompressedTexture} from 'three'
import {serializeTextureInExtras} from '../../utils'
import {ITexture, upgradeTexture} from '../../core'
import {BaseImporterPlugin} from '../base/BaseImporterPlugin'
/**
* Adds support for loading Compressed Textures of format `.ktx2`, `image/ktx2` files and data uris.
* @category Plugins
*/
export class KTX2LoadPlugin extends BaseImporterPlugin {
public static readonly PluginType = 'KTX2LoadPlugin'
protected _importer = new Importer(KTX2Loader2, ['ktx2'], ['image/ktx2'], false)
public static TRANSCODER_LIBRARY_PATH = 'https://cdn.jsdelivr.net/gh/BinomialLLC/basis_universal@1.16.4/webgl/transcoder/build/'
/**
* Flag to save the source buffer data in the texture object, it can be used later when downloading/serializing
* the texture like when downloading glb with embedded textures.
*/
public static SAVE_SOURCE_BLOBS = false
onAdded(viewer: ThreeViewer) {
this._importer.onCtor = (l: KTX2Loader2) => l
.setTranscoderPath(KTX2LoadPlugin.TRANSCODER_LIBRARY_PATH)
.detectSupport(viewer.renderManager.renderer)
super.onAdded(viewer)
viewer.assetManager.exporter.getExporter('gltf', 'glb')?.extensions?.push(glTFTextureBasisUExtensionExport)
}
onRemove(viewer: ThreeViewer) {
super.onRemove(viewer)
const exporter = viewer.assetManager.exporter.getExporter('gltf', 'glb')
const index = exporter?.extensions?.indexOf(glTFTextureBasisUExtensionExport)
if (index !== undefined && index !== -1) exporter?.extensions?.splice(index, 1)
}
}
export class KTX2Loader2 extends KTX2Loader implements ILoader {
private _initTexture(t: CompressedTexture & ITexture) {
upgradeTexture.call(t)
t.userData.mimeType = 'image/ktx2'
t.toJSON = (meta?: any)=>{
return serializeTextureInExtras(t, meta, t.name, 'image/ktx2')
}
const cloneFn = t.clone
t.clone = ()=>{
const res = cloneFn.call(t)
if (res.source !== t.source) // in case something changes
res.source._sourceImgBuffer = t.source._sourceImgBuffer
return this._initTexture(res)
}
return t
}
async createTexture(buffer: ArrayBuffer, config: any): Promise<CompressedTexture> {
const buffer2 = KTX2LoadPlugin.SAVE_SOURCE_BLOBS ? new Uint8Array(buffer.slice(0)) : undefined // clones the buffer
const texture = (await super.createTexture(buffer, config)) as CompressedTexture & ITexture
// todo check if rootPath is set?
if (KTX2LoadPlugin.SAVE_SOURCE_BLOBS && buffer2) {
texture.source._sourceImgBuffer = buffer2 // keep the same buffer when cloned and all, used in serializeTextureInExtras
texture.source._canSerialize = true
}
this._initTexture(texture)
return texture
}
}
export const KHR_TEXTURE_BASISU = 'KHR_texture_basisu'
const glTFTextureBasisUExtensionExport = (w: GLTFWriter2)=> ({
writeTexture: (texture: ITexture&ImportResultExtras, textureDef: any) => {
// if (!w.options.embedImages) return // option is removed.
if (texture.userData.mimeType !== 'image/ktx2') return
if (textureDef.source !== undefined && textureDef.source !== null) {
console.warn('ktx2 export: source already set')
return
}
const sourceBuffer = texture.source._sourceImgBuffer || texture.__sourceBuffer // todo do this for all images that have a __sourceBuffer (in GLTFExporter.processImage or GLTFWriter2.processTexture)
if (!sourceBuffer) {
console.warn('ktx2 export: no source buffer for ktx2')
return
}
textureDef.extensions = textureDef.extensions || {}
const extensionDef: any = {}
const blob = new Blob([sourceBuffer], {type: 'image/ktx2'})
extensionDef.source = w.processImageBlob(blob, texture)
textureDef.extensions[ KHR_TEXTURE_BASISU ] = extensionDef
w.extensionsUsed[ KHR_TEXTURE_BASISU ] = true
},
})