threepipe
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A modern 3D viewer framework built on top of three.js, written in TypeScript, designed to make creating high-quality, modular, and extensible 3D experiences on the web simple and enjoyable.
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text/typescript
import {ThreeViewer} from '../../viewer'
import {BufferAttribute, BufferGeometry} from 'three'
import {IGeometry, iGeometryCommons} from '../../core'
import {toIndexedGeometry} from '../../three'
import {SimplifyModifierPlugin} from './SimplifyModifierPlugin'
import {uiFolderContainer, uiNumber, uiToggle} from 'uiconfig.js'
/**
* Simplify modifier using [meshoptimizer](https://github.com/zeux/meshoptimizer) library.
* Loads the library at runtime from a customisable cdn url.
*/
('Simplify Modifier (meshopt)')
export class MeshOptSimplifyModifierPlugin extends SimplifyModifierPlugin {
public static readonly PluginType = 'MeshOptSimplifyModifierPlugin'
constructor(initialize = true, public readonly rootNode = document.head) {
super()
// todo: check if compatible?
if (initialize) this.initialize()
}
get initialized() {
return !!window.MeshoptSimplifier
}
// static SIMPLIFIER_URL = 'https://cdn.jsdelivr.net/gh/zeux/meshoptimizer@master/js/meshopt_simplifier.module.js'
static SIMPLIFIER_URL = 'https://unpkg.com/meshoptimizer@0.20.0/meshopt_simplifier.module.js'
onAdded(viewer: ThreeViewer) {
super.onAdded(viewer)
}
protected _initializing?: Promise<void> = undefined
protected _script?: HTMLScriptElement
async initialize() {
if (this.initialized) return
if (this._initializing) return await this._initializing
const s = document.createElement('script')
s.type = 'module'
const ev = Math.random().toString(36).substring(7)
s.innerHTML = `
import { MeshoptSimplifier } from ${JSON.stringify(MeshOptSimplifyModifierPlugin.SIMPLIFIER_URL)};
MeshoptSimplifier.ready.then(() => {
window.MeshoptSimplifier = MeshoptSimplifier;
window.dispatchEvent(new CustomEvent('${ev}'))
});
`
this._initializing = new Promise<void>((res) => {
window.addEventListener(ev, ()=>res(), {once: true})
this.rootNode.appendChild(s)
this._script = s
})
return await this._initializing
}
dispose() {
if (this._script) {
this._script.remove()
delete window.MeshoptSimplifier
}
this._script = undefined
}
()
errorThreshold = 0.5
()
lockBorder = false
protected _simplify(geometry: BufferGeometry, count: number): IGeometry {
if (!this.initialized) throw new Error('MeshOptSimplifyModifierPlugin not initialized')
if (!geometry.index) {
geometry = toIndexedGeometry(geometry)
} else {
geometry = geometry.clone()
}
const srcIndexArray = geometry.index!.array
const srcPositionArray = geometry.attributes.position.array
const factor = count / geometry.attributes.position.count
// console.log(factor)
// const targetCount = count * 3
const targetCount = 3 * Math.floor(factor * srcIndexArray.length / 3)
// console.log('srcCount', srcIndexArray.length / 3, 'targetCount', targetCount / 3)
// const errorThresh = 1e-2
const [dstIndexArray, error] = window.MeshoptSimplifier.simplify(
srcIndexArray,
srcPositionArray,
3,
targetCount,
this.errorThreshold,
this.lockBorder ? ['LockBorder'] : [],
)
console.log('srcCount', srcIndexArray.length / 3, 'destCount', dstIndexArray.length / 3)
if (error) {
console.warn('Simplify error', error)
// return geometry // todo
}
// (geometry.index!.array as Uint32Array).set(dstIndexArray)
geometry.setIndex(new BufferAttribute(new Uint32Array(dstIndexArray), 1))
// geometry.index!.needsUpdate = true
// geometry.setDrawRange(0, dstIndexArray.length)
return iGeometryCommons.upgradeGeometry.call(geometry.toNonIndexed())
}
}
declare global{
interface Window{
MeshoptSimplifier?: any
}
}