threepipe
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A modern 3D viewer framework built on top of three.js, written in TypeScript, designed to make creating high-quality, modular, and extensible 3D experiences on the web simple and enjoyable.
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text/typescript
import {NormalBufferAttributes, NormalOrGLBufferAttributes} from 'three'
import type {IGeometry, IGeometryEventMap, IGeometryUserData} from '../IGeometry'
import {LineSegmentsGeometry} from 'three/examples/jsm/lines/LineSegmentsGeometry.js'
import {iGeometryCommons} from './iGeometryCommons'
import type {IObject3D} from '../IObject'
export class LineSegmentsGeometry2<Attributes extends NormalOrGLBufferAttributes = NormalBufferAttributes, TE extends IGeometryEventMap = IGeometryEventMap> extends LineSegmentsGeometry<Attributes, TE> implements IGeometry<Attributes, TE> {
assetType: 'geometry' // dont set the value here since its checked in upgradeGeometry
center2 = iGeometryCommons.center2
setDirty = iGeometryCommons.setDirty
refreshUi = iGeometryCommons.refreshUi
appliedMeshes = new Set<IObject3D>()
declare userData: IGeometryUserData
constructor() {
super()
iGeometryCommons.upgradeGeometry.call(this)
}
}