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threepipe

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A modern 3D viewer framework built on top of three.js, written in TypeScript, designed to make creating high-quality, modular, and extensible 3D experiences on the web simple and enjoyable.

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import {BufferGeometry, NormalBufferAttributes, NormalOrGLBufferAttributes} from 'three' import type {IGeometry, IGeometryEventMap, IGeometryUserData} from '../IGeometry' import {iGeometryCommons} from './iGeometryCommons' import type {IObject3D} from '../IObject' export class BufferGeometry2<Attributes extends NormalOrGLBufferAttributes = NormalBufferAttributes, TE extends IGeometryEventMap = IGeometryEventMap> extends BufferGeometry<Attributes, TE> implements IGeometry<Attributes, TE> { assetType: 'geometry' // dont set the value here since its checked in upgradeGeometry center2 = iGeometryCommons.center2 setDirty = iGeometryCommons.setDirty refreshUi = iGeometryCommons.refreshUi appliedMeshes = new Set<IObject3D>() declare userData: IGeometryUserData constructor() { super() iGeometryCommons.upgradeGeometry.call(this) } }