threepipe
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A modern 3D viewer framework built on top of three.js, written in TypeScript, designed to make creating high-quality, modular, and extensible 3D experiences on the web simple and enjoyable.
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TypeScript
import { EventDispatcher, Object3D, Vector3 } from 'three';
import { ICameraControls, ICameraControlsEventMap } from '../../core';
export declare class FirstPersonControls2 extends EventDispatcher<ICameraControlsEventMap> implements ICameraControls {
readonly object: Object3D;
readonly domElement: HTMLElement | Document;
enabled: boolean;
enableKeys: boolean;
movementSpeed: number;
lookSpeed: number;
lookVertical: boolean;
autoForward: boolean;
activeLook: boolean;
heightSpeed: boolean;
heightCoef: number;
heightMin: number;
heightMax: number;
constrainVertical: boolean;
verticalMin: number;
verticalMax: number;
mouseDragOn: boolean;
autoSpeedFactor: number;
pointerX: number;
pointerY: number;
moveForward: boolean;
moveBackward: boolean;
moveLeft: boolean;
moveRight: boolean;
moveUp: boolean;
moveDown: boolean;
viewHalfX: number;
viewHalfY: number;
private lat;
private lon;
constructor(object: Object3D, domElement: HTMLElement | Document);
setOrientation(): void;
handleResize(): void;
onPointerDown(event: PointerEvent): void;
onPointerUp(event: PointerEvent): void;
onPointerMove(event: PointerEvent): void;
onKeyDown(event: KeyboardEvent): void;
onKeyUp(event: KeyboardEvent): void;
lookAt(x: number | Vector3, y?: number, z?: number): this;
private targetPosition;
private _lastTime;
update(): void;
dispose(): void;
onContextMenu(event: Event): void;
}
//# sourceMappingURL=FirstPersonControls2.d.ts.map