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threepipe

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A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.

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export {computeScreenSpaceBoundingBox} from './bbox' export {overrideThreeCache} from './cache' export {dataTextureFromColor, dataTextureFromVec4, halfFloatToRgbe} from './conversion' export {uniform, matDefine, matDefineBool, bindToValue} from './decorators' export {getEncodingComponents, getTexelEncoding, getTexelDecoding, getTexelDecoding2, getTexelDecodingFunction, getTexelEncodingFunction, getTextureColorSpaceFromMap} from './encoding' export {generateUUID, toIndexedGeometry, isInScene, localToWorldQuaternion, worldToLocalQuaternion} from './misc' export {getTextureDataType, textureToCanvas, textureDataToImageData, textureToDataUrl, textureToBlob, texImageToCanvas} from './texture' export {threeConstMappings} from './const-mappings' export {ObjectPicker} from './ObjectPicker' export {autoGPUInstanceMeshes} from './gpu-instancing' export {HVBlurHelper} from './HVBlurHelper' export {MaterialPreviewGenerator} from './MaterialPreviewGenerator' export {snapObject} from './snapObject' export {ViewHelper2, type GizmoOrientation, type DomPlacement} from './ViewHelper2' // export {} from './constants'