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A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.

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import {OrbitControls} from 'three/examples/jsm/controls/OrbitControls.js' import {IUiConfigContainer, uiInput, UiObjectConfig, uiPanelContainer, uiToggle, uiVector} from 'uiconfig.js' import {serialize} from 'ts-browser-helpers' import {ICameraControls} from '../../core' import {Vector3} from 'three' export type TOrbitControlsEvents = 'change' | 'end' | 'start' @uiPanelContainer('Orbit Controls') export class OrbitControls3 extends OrbitControls implements IUiConfigContainer, ICameraControls<TOrbitControlsEvents> { uiConfig?: UiObjectConfig<void, 'panel'> @serialize() type = 'OrbitControls' @uiToggle() enabled = true @uiToggle() @serialize() dollyZoom = false @uiToggle() @serialize() enableDamping = true @uiInput() @serialize() dampingFactor = 0.08 @uiToggle() @serialize() autoRotate = false @uiInput() @serialize() autoRotateSpeed = 2.0 @uiToggle() @serialize() enableZoom = true @uiInput() @serialize() zoomSpeed = 0.15 @uiInput() @serialize() maxZoomSpeed = 0.20 @uiToggle() @serialize() enableRotate = true @uiInput() @serialize() rotateSpeed = 2.0 @uiToggle() @serialize() enablePan = true @uiInput() @serialize() panSpeed = 1.0 @uiInput() @serialize() autoPushTarget = false @uiInput() @serialize() autoPullTarget = false @uiInput() @serialize() minDistance = 0.35 @uiInput() @serialize() maxDistance = 1000 @uiInput() @serialize() minZoom = 0.01 @uiInput() @serialize() maxZoom = 1000 @uiInput() @serialize() minPolarAngle = 0 @uiInput() @serialize() maxPolarAngle = Math.PI @uiInput() @serialize() minAzimuthAngle = -10000 // should be -Infinity but this breaks the UI @uiInput() @serialize() maxAzimuthAngle = 10000 // should be Infinity but this breaks the UI @uiVector() @serialize() clampMin = new Vector3(-10000, -10000, -10000) // should be -Infinity but this breaks the UI @uiVector() @serialize() clampMax = new Vector3(10000, 10000, 10000) // should be Infinity but this breaks the UI // @uiToggle() @serialize() screenSpacePanning = true // @uiInput() @serialize() keyPanSpeed = 7.0 throttleUpdate = 60 // throttle to 60 updates per second (implemented in OrbitControls.js.update() method) // todo add to three-ts-types stopDamping!: () => void }