UNPKG

threepipe

Version:

A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.

41 lines 2.51 kB
import { Event, Mesh, Vector3 } from 'three'; import { IMaterial } from '../IMaterial'; import { IObject3D, IObject3DEvent, IObjectProcessor, IObjectSetDirtyOptions } from '../IObject'; import { IGeometry, IGeometryEvent } from '../IGeometry'; import { makeIObject3DUiConfig } from './IObjectUi'; export declare const iObjectCommons: { setDirty: (this: IObject3D, options?: IObjectSetDirtyOptions) => void; upgradeObject3D: typeof upgradeObject3D; makeUiConfig: typeof makeIObject3DUiConfig; autoCenter: <T extends IObject3D>(this: T, setDirty?: boolean, undo?: boolean) => T; autoScale: <T extends IObject3D>(this: T, autoScaleRadius?: number, isCentered?: boolean, setDirty?: boolean, undo?: boolean) => T; pivotToBoundsCenter: <T extends IObject3D>(this: T, setDirty?: boolean) => () => void; pivotToPoint: <T extends IObject3D>(this: T, point: Vector3, setDirty?: boolean) => () => void; eventCallbacks: { onAddedToParent: (this: IObject3D, e: Event) => void; onRemovedFromParent: (this: IObject3D, e: Event) => void; onGeometryUpdate: (this: IObject3D, e: IGeometryEvent<"geometryUpdate">) => void; }; initMaterial: (this: IObject3D) => void; getMaterial: (this: IObject3D) => IMaterial | IMaterial[] | undefined; getMaterials: (this: IObject3D) => IMaterial[]; setMaterial: (this: IObject3D, material: IMaterial | IMaterial[] | undefined) => never[] | undefined; setMaterials: (this: IObject3D, materials: IMaterial[]) => void; initGeometry: (this: IObject3D) => void; getGeometry: (this: IObject3D & Mesh) => IGeometry | undefined; setGeometry: (this: IObject3D & Mesh, geometry: IGeometry | undefined) => void; refreshUi: (this: IObject3D) => void; dispatchEvent: (superDispatch: IObject3D["dispatchEvent"]) => (this: IObject3D, event: IObject3DEvent) => void; clone: (superClone: IObject3D["clone"]) => IObject3D["clone"]; copy: (superCopy: IObject3D["copy"]) => IObject3D["copy"]; add: (superAdd: IObject3D["add"]) => IObject3D["add"]; dispose: (superDispose?: IObject3D["dispose"]) => (this: IObject3D, removeFromParent?: boolean) => void; }; /** * Converts three.js Object3D to IObject3D, setup object events, adds utility methods, and runs objectProcessor. * @param parent * @param objectProcessor */ declare function upgradeObject3D(this: IObject3D, parent?: IObject3D | undefined, objectProcessor?: IObjectProcessor): void; export {}; //# sourceMappingURL=iObjectCommons.d.ts.map