threepipe
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A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.
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TypeScript
export { PerspectiveCamera2, PerspectiveCamera0 } from './camera/PerspectiveCamera2';
export { CameraView, type ICameraView } from './camera/CameraView';
export { ExtendedShaderMaterial } from './material/ExtendedShaderMaterial';
export { PhysicalMaterial, type PhysicalMaterialEventTypes, MeshStandardMaterial2 } from './material/PhysicalMaterial';
export { ShaderMaterial2 } from './material/ShaderMaterial2';
export { UnlitMaterial, type UnlitMaterialEventTypes, MeshBasicMaterial2 } from './material/UnlitMaterial';
export { UnlitLineMaterial, type UnlitLineMaterialEventTypes, LineBasicMaterial2 } from './material/UnlitLineMaterial';
export { LineMaterial2, type LineMaterial2EventTypes } from './material/LineMaterial2';
export { LegacyPhongMaterial, type PhongMaterialEventTypes } from './material/LegacyPhongMaterial';
export { Mesh2 } from './object/Mesh2';
export { BufferGeometry2 } from './geometry/BufferGeometry2';
export { AmbientLight2 } from './light/AmbientLight2';
export { DirectionalLight2 } from './light/DirectionalLight2';
export { HemisphereLight2 } from './light/HemisphereLight2';
export { PointLight2 } from './light/PointLight2';
export { RectAreaLight2 } from './light/RectAreaLight2';
export { SpotLight2 } from './light/SpotLight2';
export { iObjectCommons } from './object/iObjectCommons';
export { iCameraCommons } from './object/iCameraCommons';
export { iLightCommons } from './object/iLightCommons';
export { iGeometryCommons } from './geometry/iGeometryCommons';
export { iMaterialCommons } from './material/iMaterialCommons';
export { upgradeTexture } from './ITexture';
export { upgradeWebGLRenderer, setThreeRendererMode } from './IRenderer';
export { RootScene } from './object/RootScene';
export type { ICameraControls, TControlsCtor } from './camera/ICameraControls';
export type { ICamera, ICameraEvent, ICameraEventTypes, ICameraUserData, TCameraControlsMode, ICameraSetDirtyOptions } from './ICamera';
export type { IGeometry, IGeometryUserData, IGeometryEvent, IGeometryEventTypes, IGeometrySetDirtyOptions } from './IGeometry';
export type { IMaterial, IMaterialEvent, IMaterialEventTypes, IMaterialParameters, IMaterialUserData, IMaterialSetDirtyOptions, IMaterialTemplate, IMaterialGenerator } from './IMaterial';
export type { IObject3D, IObject3DEvent, IObjectSetDirtyOptions, IObjectProcessor, IObject3DEventTypes, IObject3DUserData } from './IObject';
export type { IRenderManager, IRenderManagerOptions, IWebGLRenderer, IRenderManagerEventTypes, IAnimationLoopEvent, TThreeRendererMode, TThreeRendererModeUserData, IRenderManagerUpdateEvent, IRenderManagerEvent, RendererBlitOptions } from './IRenderer';
export type { IScene, ISceneEvent, ISceneEventTypes, ISceneSetDirtyOptions, AddObjectOptions, ISceneUserData, IWidget } from './IScene';
export type { ITexture, ITextureUserData, ITextureEvent, ITextureEventTypes } from './ITexture';
export type { ILight, ILightEvent, ILightEventTypes } from './light/ILight';
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