threepipe
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A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.
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TypeScript
import type { GLTF, GLTFLoaderPlugin, GLTFParser } from 'three/examples/jsm/loaders/GLTFLoader.js';
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
import { LoadingManager, Object3D } from 'three';
import { AnyOptions } from 'ts-browser-helpers';
import { ThreeViewer } from '../../viewer';
import { ILoader } from '../IImporter';
export declare class GLTFLoader2 extends GLTFLoader implements ILoader<GLTF, Object3D | undefined> {
isGLTFLoader2: boolean;
constructor(manager: LoadingManager);
static ImportExtensions: ((parser: GLTFParser) => GLTFLoaderPlugin)[];
/**
* Preparsers are run on the arraybuffer/string before parsing to read the glb/gltf data
*/
preparsers: GLTFPreparser[];
preparse(data: ArrayBuffer | string, path: string): Promise<ArrayBuffer | string>;
parse(data: ArrayBuffer | string, path: string, onLoad: (gltf: GLTF) => void, onError?: (event: ErrorEvent) => void, url?: string): void;
/**
* This is run post parse to extract the result scene from the GLTF object
* @param res
* @param _
*/
transform(res: GLTF, _: AnyOptions): Object3D | undefined;
register(callback: (parser: GLTFParser) => GLTFLoaderPlugin): this;
setup(viewer: ThreeViewer, extraExtensions: ((parser: GLTFParser) => GLTFLoaderPlugin)[]): this;
gltfViewerParser: (viewer: ThreeViewer) => (p: GLTFParser) => GLTFLoaderPlugin;
}
export interface GLTFPreparser {
process(data: string | ArrayBuffer, path: string): Promise<string | ArrayBuffer>;
[key: string]: any;
}
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