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threepipe

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A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.

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import type { GLTF, GLTFLoaderPlugin, GLTFParser } from 'three/examples/jsm/loaders/GLTFLoader.js'; import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js'; import { LoadingManager, Object3D } from 'three'; import { AnyOptions } from 'ts-browser-helpers'; import { ThreeViewer } from '../../viewer'; import { ILoader } from '../IImporter'; export declare class GLTFLoader2 extends GLTFLoader implements ILoader<GLTF, Object3D | undefined> { isGLTFLoader2: boolean; constructor(manager: LoadingManager); static ImportExtensions: ((parser: GLTFParser) => GLTFLoaderPlugin)[]; /** * Preparsers are run on the arraybuffer/string before parsing to read the glb/gltf data */ preparsers: GLTFPreparser[]; preparse(data: ArrayBuffer | string, path: string): Promise<ArrayBuffer | string>; parse(data: ArrayBuffer | string, path: string, onLoad: (gltf: GLTF) => void, onError?: (event: ErrorEvent) => void, url?: string): void; /** * This is run post parse to extract the result scene from the GLTF object * @param res * @param _ */ transform(res: GLTF, _: AnyOptions): Object3D | undefined; register(callback: (parser: GLTFParser) => GLTFLoaderPlugin): this; setup(viewer: ThreeViewer, extraExtensions: ((parser: GLTFParser) => GLTFLoaderPlugin)[]): this; gltfViewerParser: (viewer: ThreeViewer) => (p: GLTFParser) => GLTFLoaderPlugin; } export interface GLTFPreparser { process(data: string | ArrayBuffer, path: string): Promise<string | ArrayBuffer>; [key: string]: any; } //# sourceMappingURL=GLTFLoader2.d.ts.map