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threepipe

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A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.

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import { _testFinish, DepthBufferPlugin, LoadingScreenPlugin, ThreeViewer, TonemapPlugin, UnsignedByteType, } from 'threepipe'; import { TweakpaneUiPlugin } from '@threepipe/plugin-tweakpane'; async function init() { const viewer = new ThreeViewer({ canvas: document.getElementById('mcanvas'), tonemap: true, // this is true by default plugins: [LoadingScreenPlugin], }); // A GBuffer(depth buffer here) is required for the `tonemapBackground` flag in TonemapPlugin to work viewer.addPluginSync(new DepthBufferPlugin(UnsignedByteType, true)); await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr'); await viewer.load('https://threejs.org/examples/models/gltf/DamagedHelmet/glTF/DamagedHelmet.gltf'); const ui = viewer.addPluginSync(new TweakpaneUiPlugin(true)); ui.setupPluginUi(TonemapPlugin); } init().finally(_testFinish);