threepipe
Version:
A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.
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text/typescript
import {
_testFinish,
BaseGroundPlugin,
GBufferPlugin,
IObject3D,
LoadingScreenPlugin,
PickingPlugin,
SSAAPlugin,
ThreeViewer,
} from 'threepipe'
import {TweakpaneUiPlugin} from '@threepipe/plugin-tweakpane'
// @ts-expect-error todo fix
import {BloomPlugin, SSReflectionPlugin, TemporalAAPlugin} from '@threepipe/webgi-plugins'
async function init() {
const viewer = new ThreeViewer({
canvas: document.getElementById('mcanvas') as HTMLCanvasElement,
msaa: false,
renderScale: 1,
rgbm: true,
dropzone: {
addOptions: {
disposeSceneObjects: true,
},
},
plugins: [LoadingScreenPlugin, GBufferPlugin, BloomPlugin, SSAAPlugin, SSReflectionPlugin],
})
const ground = viewer.addPluginSync(BaseGroundPlugin)
const taa = viewer.addPluginSync(new TemporalAAPlugin())
taa.stableNoise = true
console.log(taa)
const ui = viewer.addPluginSync(new TweakpaneUiPlugin(true))
await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr', {
setBackground: true,
})
await viewer.load<IObject3D>('https://threejs.org/examples/models/gltf/DamagedHelmet/glTF/DamagedHelmet.gltf', {
autoCenter: true,
autoScale: true,
})
// const model = result?.getObjectByName('node_damagedHelmet_-6514')
// const materials = (model?.materials || []) as PhysicalMaterial[]
ui.setupPluginUi(taa)
ui.setupPluginUi(BaseGroundPlugin)
ui.setupPluginUi(PickingPlugin)
ui.setupPluginUi(BloomPlugin)
ui.setupPluginUi(SSReflectionPlugin)
ground.material!.roughness = 0.2
}
init().then(_testFinish)