threepipe
Version:
A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.
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text/typescript
import {_testFinish, IObject3D, LoadingScreenPlugin, STLLoadPlugin, ThreeViewer} from 'threepipe'
async function init() {
const viewer = new ThreeViewer({
canvas: document.getElementById('mcanvas') as HTMLCanvasElement,
msaa: true,
dropzone: {
allowedExtensions: ['stl', 'hdr'],
addOptions: {
disposeSceneObjects: true,
autoSetEnvironment: true, // when hdr is dropped
autoSetBackground: true,
},
},
plugins: [LoadingScreenPlugin],
})
viewer.addPluginSync(STLLoadPlugin)
const options = {
autoCenter: true,
autoScale: true,
}
const res = await Promise.all([
viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr'),
viewer.load<IObject3D>('https://threejs.org/examples/models/stl/ascii/slotted_disk.stl', options),
viewer.load<IObject3D>('https://threejs.org/examples/models/stl/binary/pr2_head_pan.stl', options),
])
console.log(res)
}
init().finally(_testFinish)