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threepipe

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A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.

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<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>Blend Load</title> <meta name="viewport" content="width=device-width, initial-scale=1"> <!-- Import maps polyfill --> <!-- Remove this when import maps will be widely supported --> <script async src="https://unpkg.com/es-module-shims@1.6.3/dist/es-module-shims.js"></script> <script type="importmap"> { "imports": { "threepipe": "./../../dist/index.mjs", "@threepipe/plugin-gaussian-splatting": "./../../plugins/gaussian-splatting/dist/index.mjs" } } </script> <style id="example-style"> html, body, #canvas-container, #mcanvas { width: 100%; height: 100%; margin: 0; overflow: hidden; } </style> <script type="module" src="../examples-utils/simple-code-preview.mjs"></script> <script id="example-script" type="module"> import {_testFinish, LoadingScreenPlugin, ThreeViewer} from 'threepipe' import {GaussianSplattingPlugin} from '@threepipe/plugin-gaussian-splatting' const viewer = new ThreeViewer({canvas: document.getElementById('mcanvas'), plugins: [LoadingScreenPlugin], }) viewer.addPluginsSync([GaussianSplattingPlugin]) async function init() { await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr') const result = await viewer.load('https://asset-samples.threepipe.org/splat/bonsai.splat', { autoCenter: true, autoScale: true, }) console.log(result) } init().finally(_testFinish) </script> </head> <body> <div id="canvas-container"> <canvas id="mcanvas"></canvas> </div> </body>