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threepipe

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A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.

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import { _testFinish, Box3B, LoadingScreenPlugin, Mesh, Object3DWidgetsPlugin, PhysicalMaterial, PlaneGeometry, RectAreaLight2, ThreeViewer, Vector3, } from 'threepipe'; import { TweakpaneUiPlugin } from '@threepipe/plugin-tweakpane'; async function init() { const viewer = new ThreeViewer({ canvas: document.getElementById('mcanvas'), msaa: true, dropzone: { allowedExtensions: ['gltf', 'glb', 'hdr', 'obj', 'fbx', 'bin', 'png', 'jpeg', 'webp', 'jpg', 'exr'], addOptions: { disposeSceneObjects: true, autoSetEnvironment: true, // when hdr/exr is dropped }, }, plugins: [Object3DWidgetsPlugin, LoadingScreenPlugin], }); // viewer.scene.addObject(new HemisphereLight(0xffffff, 0x444444, 10)) const result = await viewer.load('https://threejs.org/examples/models/gltf/ShadowmappableMesh.glb', { autoCenter: true, autoScale: true, }); const ground = new Mesh(new PlaneGeometry(100, 100) .rotateX(-Math.PI / 2) .translate(0, new Box3B().expandByObject(result).getSize(new Vector3()).y / -2, 0), new PhysicalMaterial({ color: '#ffffff', })); viewer.scene.addObject(ground); const light = viewer.scene.addObject(new RectAreaLight2(0xffffff, 4)); light.position.set(2, 4, 0); light.lookAt(0, 4, 0); light.width = 2; light.height = 10; const ui = viewer.addPluginSync(TweakpaneUiPlugin, true); ui.appendChild(light.uiConfig, { expanded: true }); } init().finally(_testFinish);