threepipe
Version:
A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.
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text/typescript
import {_testFinish, IObject3D, LoadingScreenPlugin, PointerLockControlsPlugin, ThreeViewer} from 'threepipe'
import {TweakpaneUiPlugin} from '@threepipe/plugin-tweakpane'
async function init() {
const viewer = new ThreeViewer({
canvas: document.getElementById('mcanvas') as HTMLCanvasElement,
msaa: true,
plugins: [PointerLockControlsPlugin, LoadingScreenPlugin],
})
const ui = viewer.addPluginSync(new TweakpaneUiPlugin(true))
ui.appendChild(viewer.scene.mainCamera.uiConfig)
await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr')
await viewer.load<IObject3D>('https://threejs.org/examples/models/gltf/DamagedHelmet/glTF/DamagedHelmet.gltf', {
autoCenter: true,
autoScale: true,
})
viewer.scene.mainCamera.controlsMode = 'pointerLock'
const overlayEl = document.getElementById('pointerLockOverlay') as HTMLDivElement
viewer.scene.mainCamera.controls?.addEventListener('lock', ()=> overlayEl.style.display = 'none')
viewer.scene.mainCamera.controls?.addEventListener('unlock', ()=> overlayEl.style.display = 'flex')
}
init().finally(_testFinish)