threepipe
Version:
A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.
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text/typescript
import {_testFinish, downloadBlob, IObject3D, LoadingScreenPlugin, ThreeViewer} from 'threepipe'
const viewer = new ThreeViewer({canvas: document.getElementById('mcanvas') as HTMLCanvasElement, msaa: true,
plugins: [LoadingScreenPlugin],
})
async function init() {
// load obj + mtl
const result = await viewer.load<IObject3D>('https://threejs.org/examples/models/obj/male02/male02.obj', {
autoCenter: true,
autoScale: true,
})
// todo wait for images to load
// export to glb
const blob = await viewer.export(result)
// const blob = await viewer.exportScene(); // its possible to export the whole scene also
if (!blob || blob.ext !== 'glb') {
console.error('Unable to export scene')
return
}
// clear scene
viewer.scene.disposeSceneModels()
// load environment map and glb
await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr')
await viewer.load({
path: 'file.glb',
file: blob,
})
// add download button
const downloadButton = document.createElement('button')
downloadButton.innerText = 'Download .glb'
downloadButton.style.position = 'absolute'
downloadButton.style.bottom = '3rem'
downloadButton.style.right = '3rem'
downloadButton.style.zIndex = '10000'
downloadButton.onclick = () => downloadBlob(blob, 'file.glb')
document.body.appendChild(downloadButton)
}
init().finally(_testFinish)