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threepipe

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A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.

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import { _testFinish, LoadingScreenPlugin, Mesh, PlaneGeometry, SRGBColorSpace, ThreeViewer, UnlitMaterial, } from 'threepipe'; async function init() { const viewer = new ThreeViewer({ canvas: document.getElementById('mcanvas'), msaa: true, dropzone: { allowedExtensions: ['png', 'jpg', 'jpeg', 'svg', 'webp', 'avif', 'ico'], addOptions: { disposeSceneObjects: false, autoSetEnvironment: false, // when hdr is dropped autoSetBackground: false, }, }, plugins: [LoadingScreenPlugin], }); viewer.scene.setBackgroundColor('#555555'); const urls = [ 'https://threejs.org/examples/textures/sprite0.png', 'https://threejs.org/examples/textures/uv_grid_opengl.jpg', 'https://threejs.org/examples/models/svg/style-css-inside-defs.svg', 'https://threejs.org/examples/textures/tiltbrush/Light.webp', // todo: avif 'https://threejs.org/favicon.ico', ]; const geometry = new PlaneGeometry(1, 1); let i = 0; for (const url of urls) { // Load the url as a Texture const texture = await viewer.load(url); if (!texture) continue; texture.colorSpace = SRGBColorSpace; const material = new UnlitMaterial({ map: texture, transparent: true, }); const plane = new Mesh(geometry, material); plane.position.set(i % 3 - 1, -Math.floor(i / 3) + 1, 0); viewer.scene.addObject(plane); i++; } // Listen to when a file is dropped viewer.assetManager.addEventListener('loadAsset', (e) => { if (!e.data?.isTexture) return; const texture = e.data; texture.colorSpace = SRGBColorSpace; const material = new UnlitMaterial({ map: texture, transparent: true, }); const plane = new Mesh(geometry, material); plane.position.set(i % 3 - 1, -Math.floor(i / 3) + 1, 0); viewer.scene.addObject(plane); i++; }); } init().finally(_testFinish);