threepipe
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A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.
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text/typescript
import {_testFinish, CameraViewPlugin, HDRiGroundPlugin, LoadingScreenPlugin, ThreeViewer} from 'threepipe'
import {TweakpaneUiPlugin} from '@threepipe/plugin-tweakpane'
async function init() {
const viewer = new ThreeViewer({
canvas: document.getElementById('mcanvas') as HTMLCanvasElement,
msaa: true,
dropzone: {
allowedExtensions: ['gltf', 'glb', 'hdr', 'bin', 'png', 'jpeg', 'webp', 'jpg', 'exr'],
addOptions: {
disposeSceneObjects: true,
autoSetEnvironment: true, // when hdr is dropped
autoSetBackground: true,
},
},
plugins: [CameraViewPlugin, LoadingScreenPlugin],
})
const hdriGround = viewer.addPluginSync(HDRiGroundPlugin)
await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr', {
setBackground: true,
})
await viewer.load('https://threejs.org/examples/models/gltf/DamagedHelmet/glTF/DamagedHelmet.gltf', {
autoCenter: true,
autoScale: true,
autoScaleRadius: 10,
})
viewer.scene.background = 'environment' // this is not really required since setBackground is also set to true above
hdriGround.worldRadius = 50
hdriGround.tripodHeight = 10
const bounds = viewer.scene.getBounds(true, true)
bounds.getCenter(hdriGround.originPosition)
hdriGround.originPosition.y -= (bounds.max.y - bounds.min.y) / 2
hdriGround.enabled = true
console.log(hdriGround)
const ui = viewer.addPluginSync(new TweakpaneUiPlugin(true))
ui.setupPluginUi(HDRiGroundPlugin)
await viewer.fitToView(undefined, 2.5)
}
init().finally(_testFinish)