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threepipe

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A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.

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import { _testFinish, CameraViewPlugin, HDRiGroundPlugin, LoadingScreenPlugin, ThreeViewer } from 'threepipe'; import { TweakpaneUiPlugin } from '@threepipe/plugin-tweakpane'; async function init() { const viewer = new ThreeViewer({ canvas: document.getElementById('mcanvas'), msaa: true, dropzone: { allowedExtensions: ['gltf', 'glb', 'hdr', 'bin', 'png', 'jpeg', 'webp', 'jpg', 'exr'], addOptions: { disposeSceneObjects: true, autoSetEnvironment: true, // when hdr is dropped autoSetBackground: true, }, }, plugins: [CameraViewPlugin, LoadingScreenPlugin], }); const hdriGround = viewer.addPluginSync(HDRiGroundPlugin); await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr', { setBackground: true, }); await viewer.load('https://threejs.org/examples/models/gltf/DamagedHelmet/glTF/DamagedHelmet.gltf', { autoCenter: true, autoScale: true, autoScaleRadius: 10, }); viewer.scene.background = 'environment'; // this is not really required since setBackground is also set to true above hdriGround.worldRadius = 50; hdriGround.tripodHeight = 10; const bounds = viewer.scene.getBounds(true, true); bounds.getCenter(hdriGround.originPosition); hdriGround.originPosition.y -= (bounds.max.y - bounds.min.y) / 2; hdriGround.enabled = true; console.log(hdriGround); const ui = viewer.addPluginSync(new TweakpaneUiPlugin(true)); ui.setupPluginUi(HDRiGroundPlugin); await viewer.fitToView(undefined, 2.5); } init().finally(_testFinish);