threepipe
Version:
A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.
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text/typescript
import {_testFinish, GLTFAnimationPlugin, LoadingScreenPlugin, ThreeViewer} from 'threepipe'
async function init() {
const viewer = new ThreeViewer({
canvas: document.getElementById('mcanvas') as HTMLCanvasElement,
msaa: true,
dropzone: {
allowedExtensions: ['gltf', 'glb', 'hdr', 'bin', 'png', 'jpeg', 'webp', 'jpg', 'exr'],
addOptions: {
disposeSceneObjects: true,
autoSetEnvironment: true, // when hdr is dropped
},
},
plugins: [LoadingScreenPlugin],
})
const gltfAnimation = viewer.addPluginSync(GLTFAnimationPlugin)
gltfAnimation.autoplayOnLoad = true
await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr')
const result = await viewer.load('https://threejs.org/examples/models/gltf/Horse.glb', {
autoCenter: true,
autoScale: true,
})
console.log(result)
}
init().finally(_testFinish)