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threepipe

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A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.

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import {_testFinish, GLTFAnimationPlugin, ICamera, LoadingScreenPlugin, ThreeViewer} from 'threepipe' async function init() { const viewer = new ThreeViewer({ canvas: document.getElementById('mcanvas') as HTMLCanvasElement, msaa: true, plugins: [LoadingScreenPlugin], }) const gltfAnimation = viewer.addPluginSync(GLTFAnimationPlugin) gltfAnimation.autoplayOnLoad = false await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr') await viewer.load('https://cdn.jsdelivr.net/gh/KhronosGroup/glTF-Blender-Exporter@master/polly/project_polly.gltf', { autoCenter: true, autoScale: true, }) const fileCamera = viewer.scene.getObjectByName<ICamera>('Correction__MovingCamera') if (!fileCamera) return fileCamera.autoAspect = true fileCamera.userData.autoLookAtTarget = false fileCamera.activateMain() gltfAnimation.loopAnimations = false gltfAnimation.animateOnPageScroll = true gltfAnimation.pageScrollAnimationDamping = 0.1 gltfAnimation.playAnimation() } init().finally(_testFinish)