threepipe
Version:
A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.
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text/typescript
import {_testFinish, AssetExporterPlugin, downloadBlob, IObject3D, LoadingScreenPlugin, ThreeViewer} from 'threepipe'
import {createSimpleButtons} from '../examples-utils/simple-bottom-buttons.js'
import {GLTFDracoExportPlugin} from '@threepipe/plugin-gltf-transform'
const viewer = new ThreeViewer({
canvas: document.getElementById('mcanvas') as HTMLCanvasElement,
dropzone: {
addOptions: {
disposeSceneObjects: true,
},
},
msaa: true,
})
async function init() {
viewer.addPluginSync(LoadingScreenPlugin)
viewer.addPluginSync(AssetExporterPlugin)
viewer.addPluginSync(GLTFDracoExportPlugin)
// Note: see asset-exporter-plugin example as well
// load obj + mtl
await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr')
const helmet = await viewer.load<IObject3D>('https://threejs.org/examples/models/gltf/DamagedHelmet/glTF/DamagedHelmet.gltf', {
autoCenter: true,
autoScale: true,
})
if (!helmet) {
console.error('Unable to load model')
return
}
const mesh = helmet.getObjectByName('node_damagedHelmet_-6514')!
// const blob = await viewer.export(helmetObject, {exportExt: 'glb'})
// const blob = await viewer.exportScene({viewerConfig: false}) // export scene without viewer config
// const blob = await viewer.exportScene() // export scene with viewer config and default settings.
createSimpleButtons({
['Download Helmet Object GLB + DRACO']: async() => {
const blob = await viewer.export(mesh, {
exportExt: 'glb',
embedUrlImages: true, // embed images in glb even when url is available.
compress: true,
})
if (!blob) {
alert('Unable to export helmet object')
return
}
downloadBlob(blob, 'helmet.' + blob.ext)
},
['Download Scene GLB (Without Viewer Config) + DRACO']: async() => {
const blob = await viewer.exportScene({viewerConfig: false, compress: true})
if (!blob || blob.ext !== 'glb') {
alert('Unable to export scene')
return
}
downloadBlob(blob, 'scene.glb')
},
['Download Scene GLB (With Viewer Config) + DRACO']: async() => {
const blob = await viewer.exportScene({viewerConfig: true, compress: true})
if (!blob || blob.ext !== 'glb') {
alert('Unable to export scene')
return
}
downloadBlob(blob, 'scene_with_config.glb')
},
})
}
init().finally(_testFinish)