threepipe
Version:
A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.
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text/typescript
import {
_testFinish,
BoxGeometry,
FrameFadePlugin,
LoadingScreenPlugin,
Mesh,
PhysicalMaterial,
ThreeViewer,
} from 'threepipe'
import {createSimpleButtons} from '../examples-utils/simple-bottom-buttons.js'
async function init() {
const viewer = new ThreeViewer({
canvas: document.getElementById('mcanvas') as HTMLCanvasElement,
renderScale: 'auto',
plugins: [LoadingScreenPlugin],
})
viewer.addPluginSync(FrameFadePlugin)
await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr')
const cube = viewer.scene.addObject(new Mesh(
new BoxGeometry(1, 1, 1),
new PhysicalMaterial({color: 0xff0000})
))
createSimpleButtons({
['Change Color']: ()=>{
cube.material.color.setHSL(Math.random(), 1, 0.5)
cube.material.setDirty() // this will trigger frame fade
},
['Change Size']: ()=>{
cube.scale.setScalar(Math.random() * 1.5 + 0.5)
cube.setDirty({fadeDuration: 1000}) // duration can be controlled by an option like this.
},
['Change Color (no fade)']: ()=>{
cube.material.color.setHSL(Math.random(), 1, 0.5)
cube.material.setDirty({frameFade: false}) // disable frame fade for this update but re-render the scene.
},
})
}
init().finally(_testFinish)