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threepipe

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A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.

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import { _testFinish, FragmentClippingExtensionPlugin, LoadingScreenPlugin, ThreeViewer, Vector4, } from 'threepipe'; import { TweakpaneUiPlugin } from '@threepipe/plugin-tweakpane'; async function init() { const viewer = new ThreeViewer({ canvas: document.getElementById('mcanvas'), msaa: true, plugins: [LoadingScreenPlugin], }); const fragmentClipping = viewer.addPluginSync(FragmentClippingExtensionPlugin); const ui = viewer.addPluginSync(new TweakpaneUiPlugin(true)); await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr', { setBackground: true, }); const result = await viewer.load('https://threejs.org/examples/models/gltf/DamagedHelmet/glTF/DamagedHelmet.gltf', { autoCenter: true, autoScale: true, }); const model = result?.getObjectByName('node_damagedHelmet_-6514'); const materials = (model?.materials || []); for (const material of materials) { FragmentClippingExtensionPlugin.AddFragmentClipping(material, { clipPosition: new Vector4(0.5, 0.5, 0, 0), clipParams: new Vector4(0.1, 0.05, 0, 1), }); // set properties like this or from the UI // material.userData._fragmentClipping!.clipPosition.set(0, 0, 0, 0) // material.setDirty() // Add extra fragment clipping extension ui mapped to this material. // This is also added inside the material ui by default by the material extension automatically. const config = material.uiConfig; if (!config) continue; ui.appendChild(fragmentClipping.materialExtension.getUiConfig?.(material), { expanded: true }); ui.appendChild(config); } } init().finally(_testFinish);