threepipe
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A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.
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text/typescript
import {_testFinish, EditorViewWidgetPlugin, IObject3D, LoadingScreenPlugin, ThreeViewer, timeout} from 'threepipe'
import {TweakpaneUiPlugin} from '@threepipe/plugin-tweakpane'
async function init() {
const viewer = new ThreeViewer({
canvas: document.getElementById('mcanvas') as HTMLCanvasElement,
msaa: true,
plugins: [LoadingScreenPlugin],
})
viewer.scene.setBackgroundColor(0x151822)
const plugin = viewer.addPluginSync(new EditorViewWidgetPlugin('bottom-left', 256))
await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr')
await viewer.load<IObject3D>('https://threejs.org/examples/models/gltf/DamagedHelmet/glTF/DamagedHelmet.gltf')
const ui = viewer.addPluginSync(new TweakpaneUiPlugin(true))
ui.setupPluginUi(EditorViewWidgetPlugin)
// look at the model from left
plugin.setOrientation('-z')
await timeout(1000) // wait for 1 sec
// look at the model from back
plugin.setOrientation('-x')
await timeout(1000) // wait for 1 sec
// look at the model from front
plugin.setOrientation('+z')
}
init().finally(_testFinish)