threepipe
Version:
A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.
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text/typescript
import {
_testFinish,
IObject3D,
LoadingScreenPlugin,
PhysicalMaterial,
PickingPlugin,
SSAAPlugin,
ThreeViewer,
Vector3,
} from 'threepipe'
import {TweakpaneUiPlugin} from '@threepipe/plugin-tweakpane'
// @ts-expect-error todo fix
import {BloomPlugin, DepthOfFieldPlugin} from '@threepipe/webgi-plugins'
async function init() {
const viewer = new ThreeViewer({
canvas: document.getElementById('mcanvas') as HTMLCanvasElement,
msaa: true,
// rgbm: false,
plugins: [LoadingScreenPlugin, SSAAPlugin, BloomPlugin, PickingPlugin],
})
const dofPlugin = viewer.addPluginSync(DepthOfFieldPlugin)
const ui = viewer.addPluginSync(new TweakpaneUiPlugin(true))
await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr', {
setBackground: true,
})
const result = await viewer.load<IObject3D>('https://threejs.org/examples/models/gltf/kira.glb', {
autoCenter: true,
autoScale: true,
autoScaleRadius: 15,
})
const model = result?.getObjectByName('node_damagedHelmet_-6514')
const materials = (model?.materials || []) as PhysicalMaterial[]
ui.setupPluginUi(dofPlugin)
for (const material of materials) {
ui.appendChild(material.uiConfig)
}
const target = new Vector3(3.8885332252383376, -1.7116614197503317, 5.3296364320040475)
dofPlugin.setFocalPoint(target, false, true)
dofPlugin.enableEdit = true
viewer.scene.mainCamera.target.copy(target)
viewer.scene.mainCamera.position.set(0, 0, -5)
viewer.scene.mainCamera.setDirty()
}
init().then(_testFinish)