threepipe
Version:
A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.
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text/typescript
import {
_testFinish,
CustomBumpMapPlugin,
ITexture,
LoadingScreenPlugin,
Mesh,
PhysicalMaterial,
PlaneGeometry,
ThreeViewer,
} from 'threepipe'
import {TweakpaneUiPlugin} from '@threepipe/plugin-tweakpane'
async function init() {
const viewer = new ThreeViewer({
canvas: document.getElementById('mcanvas') as HTMLCanvasElement,
msaa: true,
plugins: [LoadingScreenPlugin],
})
const customBump = viewer.addPluginSync(CustomBumpMapPlugin)
const ui = viewer.addPluginSync(new TweakpaneUiPlugin(true))
await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr')
const model = new Mesh(new PlaneGeometry(4, 2), new PhysicalMaterial())
const material = model.material
viewer.scene.addObject(model)
const bumpMap1 = await viewer.load<ITexture>('https://threejs.org/examples/textures/brick_bump.jpg')
const bumpMap2 = await viewer.load<ITexture>('https://threejs.org/examples/textures/planets/earth_specular_2048.jpg')
customBump.enableCustomBump(material, bumpMap2, -0.2)
material.bumpMap = bumpMap1 || null
material.bumpScale = -0.01
material.setDirty()
// set properties like this or from the UI
// material.userData._customBumpMat = texture
// material.setDirty()
// to disable
// material.userData._hasCustomBump = false
// material.setDirty()
ui.setupPluginUi(CustomBumpMapPlugin)
const config = material.uiConfig!
ui.appendChild(customBump.materialExtension.getUiConfig?.(material), {expanded: true})
ui.appendChild(config)
}
init().finally(_testFinish)