UNPKG

threepipe

Version:

A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.

45 lines (44 loc) 2.62 kB
import { _testFinish, CameraView, CameraViewPlugin, EasingFunctions, LoadingScreenPlugin, ThreeViewer, Vector3, } from 'threepipe'; import { TweakpaneUiPlugin } from '@threepipe/plugin-tweakpane'; import { createSimpleButtons } from '../examples-utils/simple-bottom-buttons.js'; async function init() { const viewer = new ThreeViewer({ canvas: document.getElementById('mcanvas'), renderScale: 'auto', plugins: [LoadingScreenPlugin], }); const cameraViewPlugin = viewer.addPluginSync(CameraViewPlugin); console.log(cameraViewPlugin); await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr'); await viewer.load('https://threejs.org/examples/models/gltf/DamagedHelmet/glTF/DamagedHelmet.gltf', { autoCenter: true, autoScale: true, }); // Get the current camera view and save it in a variable const initialView = cameraViewPlugin.getView(); const topView = new CameraView('topView', new Vector3(0, 6, 0), initialView.target); const leftView = new CameraView('leftView', new Vector3(-6, 0, 0), initialView.target); const rightView = new CameraView('rightView', new Vector3(6, 0, 0), initialView.target); createSimpleButtons({ ['Top View']: async () => cameraViewPlugin.animateToView(topView, 1000, EasingFunctions.easeInOutSine), ['Left View']: async () => cameraViewPlugin.animateToView(leftView, 1000, EasingFunctions.easeInOutSine), ['Right View']: async () => cameraViewPlugin.animateToView(rightView, 1000, EasingFunctions.easeInOutSine), ['Pan right/left']: async (btn) => { btn.disabled = true; const currentView = cameraViewPlugin.getView(); await cameraViewPlugin.animateToView(new CameraView('view', currentView.position, new Vector3(4, 0, 0).sub(currentView.target))); btn.disabled = false; }, ['Move up/down']: async (btn) => { btn.disabled = true; const currentView = cameraViewPlugin.getView(); await cameraViewPlugin.animateToView(new CameraView('view', new Vector3(currentView.position.x, 5 - currentView.position.y, currentView.position.z), currentView.target)); btn.disabled = false; }, ['Reset']: async () => cameraViewPlugin.animateToView(initialView, 1000, EasingFunctions.easeInOutSine), }); const ui = viewer.addPluginSync(TweakpaneUiPlugin, true); ui.appendChild(viewer.scene.mainCamera.uiConfig); ui.setupPluginUi(CameraViewPlugin, { expanded: true }); } init().finally(_testFinish);