threepipe
Version:
A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.
42 lines (41 loc) • 1.55 kB
JavaScript
import { _testFinish, LoadingScreenPlugin, SSAAPlugin, ThreeViewer } from 'threepipe';
import { TweakpaneUiPlugin } from '@threepipe/plugin-tweakpane';
// @ts-expect-error todo fix
import { BloomPlugin, TemporalAAPlugin } from '@threepipe/webgi-plugins';
async function init() {
const viewer = new ThreeViewer({
canvas: document.getElementById('mcanvas'),
msaa: false,
rgbm: false,
zPrepass: false,
renderScale: 1,
// rgbm: false,
maxHDRIntensity: 8,
dropzone: {
addOptions: {
disposeSceneObjects: true,
},
},
plugins: [LoadingScreenPlugin, SSAAPlugin, TemporalAAPlugin],
});
const bloom = viewer.addPluginSync(BloomPlugin);
const ui = viewer.addPluginSync(new TweakpaneUiPlugin(true));
await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr', {
setBackground: true,
});
const result = await viewer.load('https://threejs.org/examples/models/gltf/DamagedHelmet/glTF/DamagedHelmet.gltf', {
autoCenter: true,
autoScale: true,
});
const model = result?.getObjectByName('node_damagedHelmet_-6514');
const materials = (model?.materials || []);
ui.setupPluginUi(bloom);
for (const material of materials) {
ui.appendChild(material.uiConfig);
}
bloom.pass.intensity = 3;
bloom.pass.threshold = 1;
// viewer.scene.background = null
// bloom.pass!.bloomDebug = true
}
init().then(_testFinish);