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threepipe

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A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.

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import { _testFinish, DirectionalLight2, LoadingScreenPlugin, ThreeViewer } from 'threepipe'; import { TweakpaneUiPlugin } from '@threepipe/plugin-tweakpane'; import { BasicSVGRendererPlugin } from '@threepipe/plugin-svg-renderer'; async function init() { const viewer = new ThreeViewer({ canvas: document.getElementById('mcanvas'), msaa: false, tonemap: false, plugins: [LoadingScreenPlugin], }); viewer.scene.mainCamera.controls.enableDamping = false; viewer.addPluginSync(new BasicSVGRendererPlugin(true)); viewer.scene.addObject(new DirectionalLight2(0x0000ff, 1)); const l = new DirectionalLight2(0xff0000, 1); l.target.position.set(-1, -1, -1); viewer.scene.addObject(l); await viewer.load('https://threejs.org/examples/models/gltf/ShadowmappableMesh.glb', { autoCenter: true, autoScale: true, }); await viewer.doOnce('postFrame'); // wait for one frame // disable rendering so canvas is transparent viewer.renderManager.autoBuildPipeline = false; viewer.renderManager.pipeline = []; // this will disable main viewer rendering // // make it invisible. viewer.canvas.style.opacity = '0'; const ui = viewer.addPluginSync(new TweakpaneUiPlugin(true)); ui.setupPlugins(BasicSVGRendererPlugin); ui.appendChild(l.uiConfig); } init().finally(_testFinish);