threepipe
Version:
A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.
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text/typescript
import {_testFinish, IObject3D, LoadingScreenPlugin, PickingPlugin, SSAAPlugin, ThreeViewer} from 'threepipe'
import {TweakpaneUiPlugin} from '@threepipe/plugin-tweakpane'
// @ts-expect-error todo fix
import {AnisotropyPlugin, BloomPlugin, OutlinePlugin, SSContactShadowsPlugin, TemporalAAPlugin} from '@threepipe/webgi-plugins'
async function init() {
const viewer = new ThreeViewer({
canvas: document.getElementById('mcanvas') as HTMLCanvasElement,
msaa: true,
rgbm: true,
zPrepass: false,
renderScale: 'auto',
// rgbm: false,
maxHDRIntensity: 8,
dropzone: {
addOptions: {
disposeSceneObjects: true,
},
},
plugins: [LoadingScreenPlugin, SSAAPlugin, TemporalAAPlugin, BloomPlugin, PickingPlugin, OutlinePlugin, SSContactShadowsPlugin],
})
const anisotropy = viewer.addPluginSync(AnisotropyPlugin)
const ui = viewer.addPluginSync(new TweakpaneUiPlugin(true))
await viewer.setEnvironmentMap('https://demo-assets.pixotronics.com/pixo/hdr/gem_2.hdr', {
setBackground: false,
})
await viewer.load<IObject3D>('https://demo-assets.pixotronics.com/pixo/gltf/anisotropyScene.glb', {
autoCenter: true,
autoScale: true,
})
viewer.scene.mainCamera.position.set(5, 0, 0)
ui.setupPluginUi(anisotropy)
ui.setupPluginUi(BloomPlugin)
ui.setupPluginUi(PickingPlugin)
// // add a light to test shader compile with sscs
// const light = new DirectionalLight2()
// viewer.scene.addObject(light)
// light.castShadow = true
}
init().then(_testFinish)