UNPKG

threepipe

Version:

A 3D viewer framework built on top of three.js in TypeScript with a focus on quality rendering, modularity and extensibility.

12 lines 947 B
import { BufferGeometry, NormalBufferAttributes, NormalOrGLBufferAttributes } from 'three'; import { IGeometry, IGeometryEvent, IGeometryEventTypes } from '../IGeometry'; import { IObject3D } from '../IObject'; export declare class BufferGeometry2<Attributes extends NormalOrGLBufferAttributes = NormalBufferAttributes> extends BufferGeometry<Attributes, IGeometryEvent, IGeometryEventTypes> implements IGeometry<Attributes> { assetType: 'geometry'; center2: (this: IGeometry, offset?: import('three').Vector3, keepWorldPosition?: boolean, setDirty?: boolean) => () => void; setDirty: (this: IGeometry, options?: import('../IGeometry').IGeometrySetDirtyOptions) => void; refreshUi: (this: IGeometry) => void; appliedMeshes: Set<IObject3D<import('../IObject').IObject3DEvent<import('../IObject').IObject3DEventTypes>, import('../IObject').IObject3DEventTypes>>; constructor(); } //# sourceMappingURL=BufferGeometry2.d.ts.map