threed-garden
Version:
ThreeD Garden: WebGL 3D Environment Interface for Next.JS React TypeScript Three.JS React-Three Physics, 2D Paper.JS; APIs: Apollo GraphQL, WordPress; CSS: Tailwind, Radix-UI; Libraries: FarmBot 3D; AI: OpenAI, DeepSeek
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TypeScript
export class tween {
Tween: typeof Tween
update(time?: number): boolean
getAll(): Tween[];
removeAll(): void;
add(tween: Tween): void;
remove(tween: Tween): void;
Easing: {
Linear: {
None: (amount: number) => number;
};
Quadratic: {
In: (amount: number) => number;
Out: (amount: number) => number;
InOut: (amount: number) => number;
};
Cubic: {
In: (amount: number) => number;
Out: (amount: number) => number;
InOut: (amount: number) => number;
};
Quartic: {
In: (amount: number) => number;
Out: (amount: number) => number;
InOut: (amount: number) => number;
};
Quintic: {
In: (amount: number) => number;
Out: (amount: number) => number;
InOut: (amount: number) => number;
};
Sinusoidal: {
In: (amount: number) => number;
Out: (amount: number) => number;
InOut: (amount: number) => number;
};
Exponential: {
In: (amount: number) => number;
Out: (amount: number) => number;
InOut: (amount: number) => number;
};
Circular: {
In: (amount: number) => number;
Out: (amount: number) => number;
InOut: (amount: number) => number;
};
Elastic: {
In: (amount: number) => number;
Out: (amount: number) => number;
InOut: (amount: number) => number;
};
Back: {
In: (amount: number) => number;
Out: (amount: number) => number;
InOut: (amount: number) => number;
};
Bounce: {
In: (amount: number) => number;
Out: (amount: number) => number;
InOut: (amount: number) => number;
};
};
}
declare type EasingFunction = (amount: number) => number;
declare class Tween {
constructor(object: any);
isPlaying(): boolean;
isPaused(): boolean;
to(properties: {}, duration?: number): this;
duration(value: number): this;
start(time?: number | string): this;
stop(): this;
end(): this;
pause(time: number): this;
resume(time: number): this;
delay(amount: number): this;
repeat(times: number): this;
repeatDelay(amount: number): this;
onStart(callback: (object: any) => void): this;
onUpdate(callback: (object: any, elapsed: number) => void): this;
onRepeat(callback: (object: any) => void): this;
onComplete(callback: (object: any) => void): this;
onStop(callback: (object: any) => void): this;
easing(easing: EasingFunction): this;
}
declare const TWEEN: tween