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threed-garden

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ThreeD Garden: WebGL 3D Environment Interface for Next.JS React TypeScript Three.JS React-Three Physics, 2D Paper.JS; APIs: Apollo GraphQL, WordPress; CSS: Tailwind, Radix-UI; Libraries: FarmBot 3D; AI: OpenAI, DeepSeek

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import * as THREE from 'three' import React, { Suspense } from 'react' import { Canvas, useFrame } from '@react-three/fiber' import Model from './Stacy' // function Rig() { // return useFrame((state) => { // state.camera.position.x = THREE.MathUtils.lerp(state.camera.position.x, 1 + state.mouse.x / 4, 0.075) // state.camera.position.y = THREE.MathUtils.lerp(state.camera.position.y, 1.5 + state.mouse.y / 4, 0.075) // }) // } export default function App() { return ( <> <ambientLight /> <directionalLight position={[-5, 5, 5]} castShadow shadow-mapSize={1024} /> <group position={[0, -1, 0]}> <Suspense fallback={null}> <Model /> </Suspense> </group> <mesh rotation={[-0.5 * Math.PI, 0, 0]} position={[0, -1, 0]} receiveShadow> <planeGeometry args={[10, 10, 1, 1]} /> <shadowMaterial transparent opacity={0.2} /> </mesh> {/* <Rig /> */} </> ) }