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three

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JavaScript 3D library

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import { Material } from './Material.js'; import { Color } from '../math/Color.js'; /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ * * parameters = { * color: <hex>, * opacity: <float>, * map: new THREE.Texture( <Image> ), * * size: <float>, * sizeAttenuation: <bool> * * morphTargets: <bool> * } */ function PointsMaterial( parameters ) { Material.call( this ); this.type = 'PointsMaterial'; this.color = new Color( 0xffffff ); this.map = null; this.size = 1; this.sizeAttenuation = true; this.morphTargets = false; this.lights = false; this.setValues( parameters ); } PointsMaterial.prototype = Object.create( Material.prototype ); PointsMaterial.prototype.constructor = PointsMaterial; PointsMaterial.prototype.isPointsMaterial = true; PointsMaterial.prototype.copy = function ( source ) { Material.prototype.copy.call( this, source ); this.color.copy( source.color ); this.map = source.map; this.size = source.size; this.sizeAttenuation = source.sizeAttenuation; this.morphTargets = source.morphTargets; return this; }; export { PointsMaterial };