three
Version:
JavaScript 3D library
71 lines (38 loc) • 1.36 kB
JavaScript
/**
* @author sunag / http://www.sunag.com.br/
*/
import { Node } from './Node.js';
function AttributeNode( name, type ) {
Node.call( this, type );
this.name = name;
}
AttributeNode.prototype = Object.create( Node.prototype );
AttributeNode.prototype.constructor = AttributeNode;
AttributeNode.prototype.nodeType = "Attribute";
AttributeNode.prototype.getAttributeType = function ( builder ) {
return typeof this.type === 'number' ? builder.getConstructorFromLength( this.type ) : this.type;
};
AttributeNode.prototype.getType = function ( builder ) {
var type = this.getAttributeType( builder );
return builder.getTypeByFormat( type );
};
AttributeNode.prototype.generate = function ( builder, output ) {
var type = this.getAttributeType( builder );
var attribute = builder.getAttribute( this.name, type ),
name = builder.isShader( 'vertex' ) ? this.name : attribute.varying.name;
console.log( attribute );
return builder.format( name, this.getType( builder ), output );
};
AttributeNode.prototype.copy = function ( source ) {
Node.prototype.copy.call( this, source );
this.type = source.type;
};
AttributeNode.prototype.toJSON = function ( meta ) {
var data = this.getJSONNode( meta );
if ( ! data ) {
data = this.createJSONNode( meta );
data.type = this.type;
}
return data;
};
export { AttributeNode };