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three

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JavaScript 3D library

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/** * @author sunag / http://www.sunag.com.br/ */ THREE.UVTransformNode = function () { THREE.FunctionNode.call( this, "( uvTransform * vec3( uvNode, 1 ) ).xy", "vec2" ); this.uv = new THREE.UVNode(); this.transform = new THREE.Matrix3Node(); }; THREE.UVTransformNode.prototype = Object.create( THREE.FunctionNode.prototype ); THREE.UVTransformNode.prototype.constructor = THREE.UVTransformNode; THREE.UVTransformNode.prototype.nodeType = "UVTransform"; THREE.UVTransformNode.prototype.generate = function ( builder, output ) { this.keywords[ "uvNode" ] = this.uv; this.keywords[ "uvTransform" ] = this.transform; return THREE.FunctionNode.prototype.generate.call( this, builder, output ); }; THREE.UVTransformNode.prototype.setUvTransform = function ( tx, ty, sx, sy, rotation, cx, cy ) { cx = cx !== undefined ? cx : .5; cy = cy !== undefined ? cy : .5; this.transform.value.setUvTransform( tx, ty, sx, sy, rotation, cx, cy ); }; THREE.UVTransformNode.prototype.toJSON = function ( meta ) { var data = this.getJSONNode( meta ); if ( ! data ) { data = this.createJSONNode( meta ); data.uv = this.uv.toJSON( meta ).uuid; data.transform = this.transform.toJSON( meta ).uuid; } return data; };